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https://github.com/hyprwm/Hyprland
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minor monitor code fixups
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parent
82fe530045
commit
ba05c43ae3
2 changed files with 4 additions and 9 deletions
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@ -89,10 +89,8 @@ void CMonitor::onConnect(bool noRule) {
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}
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m_bEnabled = true;
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wlr_output_set_scale(output, monitorRule.scale);
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wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale);
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wlr_output_set_transform(output, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
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// create it in the arr
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vecPosition = monitorRule.offset;
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@ -1143,6 +1143,9 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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wlr_output_set_scale(pMonitor->output, pMonitorRule->scale);
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pMonitor->scale = pMonitorRule->scale;
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wlr_output_set_transform(pMonitor->output, pMonitorRule->transform);
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pMonitor->transform = pMonitorRule->transform;
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// loop over modes and choose an appropriate one.
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if (pMonitorRule->resolution != Vector2D() && pMonitorRule->resolution != Vector2D(-1,-1) && pMonitorRule->resolution != Vector2D(-1,-2)) {
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if (!wl_list_empty(&pMonitor->output->modes)) {
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@ -1339,9 +1342,6 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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pMonitor->vrrActive = pMonitor->output->pending.adaptive_sync_enabled; // disabled here, will be tested in CConfigManager::ensureVRR()
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wlr_output_set_transform(pMonitor->output, pMonitorRule->transform);
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pMonitor->transform = pMonitorRule->transform;
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pMonitor->vecPixelSize = pMonitor->vecSize;
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if (pMonitorRule->enable10bit) {
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@ -1404,14 +1404,11 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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pMonitor->vecPosition = pMonitorRule->offset;
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}
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wlr_output_enable(pMonitor->output, true);
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// update renderer (here because it will call rollback, so we cannot do this before committing)
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g_pHyprOpenGL->destroyMonitorResources(pMonitor);
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// updato wlroots
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitor->vecPosition.x, (int)pMonitor->vecPosition.y);
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Events::listener_change(nullptr, nullptr);
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// updato us
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arrangeLayersForMonitor(pMonitor->ID);
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