fix mouse focus not returning from a LS on follow mouse 0

This commit is contained in:
vaxerski 2022-09-04 18:42:11 +02:00
parent f6ecef0959
commit ba0c5fe0bb
2 changed files with 14 additions and 3 deletions

View file

@ -269,9 +269,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
if (pFoundWindow == g_pCompositor->m_pLastWindow && foundSurface != g_pCompositor->m_pLastFocus) {
// we changed the subsurface
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
if (pFoundWindow == g_pCompositor->m_pLastWindow) {
if (foundSurface != g_pCompositor->m_pLastFocus || m_bLastFocusOnLS) {
// ^^^ changed the subsurface ^^^ came back from a LS
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
}
if (*PFOLLOWONDND && m_sDrag.dragIcon) {
@ -279,16 +281,22 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
m_bLastFocusOnLS = false;
return; // don't enter any new surfaces
} else {
if ((*PFOLLOWMOUSE != 3 && allowKeyboardRefocus) || refocus)
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}
m_bLastFocusOnLS = false;
} else {
if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive && *PFOLLOWMOUSE != 3 && allowKeyboardRefocus) {
g_pCompositor->focusSurface(foundSurface);
g_pCompositor->m_pLastWindow = nullptr; // reset last window as we have a full focus on a LS
}
if (pFoundLayerSurface)
m_bLastFocusOnLS = true;
}
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);

View file

@ -105,6 +105,9 @@ private:
bool m_bEmptyFocusCursorSet = false;
Vector2D m_vLastCursorPosFloored = Vector2D();
// for some bugs in follow mouse 0
bool m_bLastFocusOnLS = false;
void processMouseDownNormal(wlr_pointer_button_event* e);
void processMouseDownKill(wlr_pointer_button_event* e);