unify LS unmap focus

This commit is contained in:
Vaxry 2022-10-25 14:19:24 +01:00
parent 34bd2cf803
commit ba9a8a9ded
3 changed files with 26 additions and 4 deletions

View file

@ -199,8 +199,29 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
// refocus if needed
if (layersurface->layerSurface->surface == g_pCompositor->m_pLastFocus) {
Vector2D surfaceCoords;
SLayerSurface* pFoundLayerSurface = nullptr;
wlr_surface* foundSurface = nullptr;
g_pCompositor->m_pLastFocus = nullptr;
g_pInputManager->refocus();
// find LS-es to focus
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface);
if (!foundSurface) {
// if there isn't any, focus the last window
const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
g_pCompositor->focusWindow(nullptr);
g_pCompositor->focusWindow(PLASTWINDOW);
} else {
// otherwise, full refocus
g_pInputManager->refocus();
}
}
wlr_box geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width, layersurface->geometry.height};

View file

@ -62,8 +62,10 @@ void CHyprXWaylandManager::activateWindow(CWindow* pWindow, bool activate) {
else
wlr_xdg_toplevel_set_activated(pWindow->m_uSurface.xdg->toplevel, activate);
g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
g_pCompositor->m_pLastWindow = pWindow;
if (activate) {
g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
g_pCompositor->m_pLastWindow = pWindow;
}
if (!pWindow->m_bPinned)
g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_pLastFocusedWindow = pWindow;

View file

@ -311,7 +311,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
} else {
if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive && *PFOLLOWMOUSE != 3 && allowKeyboardRefocus) {
g_pCompositor->focusSurface(foundSurface);
g_pCompositor->m_pLastWindow = nullptr; // reset last window as we have a full focus on a LS
}
if (pFoundLayerSurface)