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https://github.com/hyprwm/Hyprland
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unify LS unmap focus
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parent
34bd2cf803
commit
ba9a8a9ded
3 changed files with 26 additions and 4 deletions
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@ -199,9 +199,30 @@ void Events::listener_unmapLayerSurface(void* owner, void* data) {
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// refocus if needed
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if (layersurface->layerSurface->surface == g_pCompositor->m_pLastFocus) {
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Vector2D surfaceCoords;
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SLayerSurface* pFoundLayerSurface = nullptr;
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wlr_surface* foundSurface = nullptr;
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g_pCompositor->m_pLastFocus = nullptr;
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// find LS-es to focus
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface);
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if (!foundSurface)
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foundSurface = g_pCompositor->vectorToLayerSurface(g_pInputManager->getMouseCoordsInternal(), &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords, &pFoundLayerSurface);
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if (!foundSurface) {
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// if there isn't any, focus the last window
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow;
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g_pCompositor->focusWindow(nullptr);
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g_pCompositor->focusWindow(PLASTWINDOW);
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} else {
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// otherwise, full refocus
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g_pInputManager->refocus();
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}
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}
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wlr_box geomFixed = {layersurface->geometry.x + PMONITOR->vecPosition.x, layersurface->geometry.y + PMONITOR->vecPosition.y, layersurface->geometry.width, layersurface->geometry.height};
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g_pHyprRenderer->damageBox(&geomFixed);
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@ -62,8 +62,10 @@ void CHyprXWaylandManager::activateWindow(CWindow* pWindow, bool activate) {
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else
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wlr_xdg_toplevel_set_activated(pWindow->m_uSurface.xdg->toplevel, activate);
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if (activate) {
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g_pCompositor->m_pLastFocus = getWindowSurface(pWindow);
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g_pCompositor->m_pLastWindow = pWindow;
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}
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if (!pWindow->m_bPinned)
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g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID)->m_pLastFocusedWindow = pWindow;
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@ -311,7 +311,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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} else {
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if (pFoundLayerSurface && pFoundLayerSurface->layerSurface->current.keyboard_interactive && *PFOLLOWMOUSE != 3 && allowKeyboardRefocus) {
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g_pCompositor->focusSurface(foundSurface);
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g_pCompositor->m_pLastWindow = nullptr; // reset last window as we have a full focus on a LS
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}
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if (pFoundLayerSurface)
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