mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 15:05:59 +01:00
monitor: clear output state after usage
fixes massive lag
This commit is contained in:
parent
8b1069b330
commit
bc7e488a4c
4 changed files with 21 additions and 0 deletions
|
@ -2321,6 +2321,8 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
|
|||
|
||||
if (!wlr_output_commit_state(m->output, &m->outputState))
|
||||
Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> false", m->output->name);
|
||||
|
||||
pMonitor->clearState();
|
||||
}
|
||||
m->vrrActive = false;
|
||||
return;
|
||||
|
@ -2335,6 +2337,8 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
|
|||
|
||||
if (!wlr_output_commit_state(m->output, &m->outputState))
|
||||
Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> true", m->output->name);
|
||||
|
||||
pMonitor->clearState();
|
||||
}
|
||||
m->vrrActive = true;
|
||||
return;
|
||||
|
@ -2360,11 +2364,15 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
|
|||
if (!wlr_output_commit_state(m->output, &m->outputState))
|
||||
Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> true", m->output->name);
|
||||
|
||||
pMonitor->clearState();
|
||||
|
||||
} else if (!WORKSPACEFULL && m->output->adaptive_sync_status == WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED) {
|
||||
wlr_output_state_set_adaptive_sync_enabled(&m->outputState, 0);
|
||||
|
||||
if (!wlr_output_commit_state(m->output, &m->outputState))
|
||||
Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> false", m->output->name);
|
||||
|
||||
pMonitor->clearState();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -682,3 +682,9 @@ void CMonitor::updateMatrix() {
|
|||
wlr_matrix_translate(projMatrix.data(), -vecTransformedSize.x / 2.0, -vecTransformedSize.y / 2.0);
|
||||
}
|
||||
}
|
||||
|
||||
void CMonitor::clearState() {
|
||||
wlr_output_state_finish(&outputState);
|
||||
outputState = {0};
|
||||
wlr_output_state_init(&outputState);
|
||||
}
|
||||
|
|
|
@ -128,6 +128,7 @@ class CMonitor {
|
|||
void moveTo(const Vector2D& pos);
|
||||
Vector2D middle();
|
||||
void updateMatrix();
|
||||
void clearState();
|
||||
|
||||
bool m_bEnabled = false;
|
||||
bool m_bRenderingInitPassed = false;
|
||||
|
|
|
@ -1244,9 +1244,13 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
|
|||
if (UNLOCK_SC)
|
||||
wlr_output_lock_software_cursors(pMonitor->output, false);
|
||||
|
||||
pMonitor->clearState();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
pMonitor->clearState();
|
||||
|
||||
if (shouldTear)
|
||||
pMonitor->tearingState.busy = true;
|
||||
|
||||
|
@ -2080,6 +2084,8 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
|
|||
Debug::log(ERR, "Couldn't commit output named {}", pMonitor->output->name);
|
||||
}
|
||||
|
||||
pMonitor->clearState();
|
||||
|
||||
int x, y;
|
||||
wlr_output_transformed_resolution(pMonitor->output, &x, &y);
|
||||
pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
|
||||
|
|
Loading…
Reference in a new issue