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https://github.com/hyprwm/Hyprland
synced 2024-11-26 07:05:58 +01:00
monitor: clear output state after usage
fixes massive lag
This commit is contained in:
parent
8b1069b330
commit
bc7e488a4c
4 changed files with 21 additions and 0 deletions
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@ -2321,6 +2321,8 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
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if (!wlr_output_commit_state(m->output, &m->outputState))
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Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> false", m->output->name);
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pMonitor->clearState();
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}
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m->vrrActive = false;
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return;
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@ -2335,6 +2337,8 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
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if (!wlr_output_commit_state(m->output, &m->outputState))
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Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> true", m->output->name);
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pMonitor->clearState();
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}
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m->vrrActive = true;
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return;
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@ -2360,11 +2364,15 @@ void CConfigManager::ensureVRR(CMonitor* pMonitor) {
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if (!wlr_output_commit_state(m->output, &m->outputState))
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Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> true", m->output->name);
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pMonitor->clearState();
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} else if (!WORKSPACEFULL && m->output->adaptive_sync_status == WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED) {
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wlr_output_state_set_adaptive_sync_enabled(&m->outputState, 0);
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if (!wlr_output_commit_state(m->output, &m->outputState))
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Debug::log(ERR, "Couldn't commit output {} in ensureVRR -> false", m->output->name);
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pMonitor->clearState();
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}
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}
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};
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@ -682,3 +682,9 @@ void CMonitor::updateMatrix() {
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wlr_matrix_translate(projMatrix.data(), -vecTransformedSize.x / 2.0, -vecTransformedSize.y / 2.0);
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}
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}
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void CMonitor::clearState() {
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wlr_output_state_finish(&outputState);
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outputState = {0};
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wlr_output_state_init(&outputState);
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}
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@ -128,6 +128,7 @@ class CMonitor {
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void moveTo(const Vector2D& pos);
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Vector2D middle();
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void updateMatrix();
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void clearState();
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bool m_bEnabled = false;
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bool m_bRenderingInitPassed = false;
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@ -1244,9 +1244,13 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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if (UNLOCK_SC)
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wlr_output_lock_software_cursors(pMonitor->output, false);
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pMonitor->clearState();
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return;
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}
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pMonitor->clearState();
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if (shouldTear)
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pMonitor->tearingState.busy = true;
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@ -2080,6 +2084,8 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
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Debug::log(ERR, "Couldn't commit output named {}", pMonitor->output->name);
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}
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pMonitor->clearState();
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int x, y;
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wlr_output_transformed_resolution(pMonitor->output, &x, &y);
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pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
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