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render lockscreen in fullscreenworkspace
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1 changed files with 12 additions and 0 deletions
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@ -212,6 +212,18 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(CMonitor* pMonitor, CWor
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// if correct monitor draw hyprerror
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// if correct monitor draw hyprerror
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if (pMonitor == g_pCompositor->m_vMonitors.front().get())
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if (pMonitor == g_pCompositor->m_vMonitors.front().get())
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g_pHyprError->draw();
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g_pHyprError->draw();
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if (g_pSessionLockManager->isSessionLocked()) {
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const auto PSLS = g_pSessionLockManager->getSessionLockSurfaceForMonitor(pMonitor->ID);
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if (!PSLS) {
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// locked with no surface, fill with red
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wlr_box boxe = {0, 0, INT16_MAX, INT16_MAX};
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g_pHyprOpenGL->renderRect(&boxe, CColor(1.0, 0.2, 0.2, 1.0));
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} else {
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renderSessionLockSurface(PSLS, pMonitor, time);
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}
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}
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}
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}
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void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* time, bool decorate, eRenderPassMode mode, bool ignorePosition, bool ignoreAllGeometry) {
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void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* time, bool decorate, eRenderPassMode mode, bool ignorePosition, bool ignoreAllGeometry) {
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