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fix vfr frame scheduling
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1 changed files with 5 additions and 0 deletions
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@ -555,6 +555,11 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
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pixman_region32_init(&damageBox);
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pixman_region32_init(&damageBox);
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wlr_surface_get_effective_damage(pSurface, &damageBox);
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wlr_surface_get_effective_damage(pSurface, &damageBox);
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// schedule frame events
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if (!wl_list_empty(&pSurface->current.frame_callback_list)) {
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wlr_output_schedule_frame(g_pCompositor->getMonitorFromVector(Vector2D(x, y))->output);
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}
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if (!pixman_region32_not_empty(&damageBox)) {
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if (!pixman_region32_not_empty(&damageBox)) {
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pixman_region32_fini(&damageBox);
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pixman_region32_fini(&damageBox);
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return;
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return;
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