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screencopy: nuke unused stuff
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1 changed files with 0 additions and 11 deletions
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@ -38,17 +38,6 @@ CScreencopyFrame::CScreencopyFrame(SP<CZwlrScreencopyFrameV1> resource_, int32_t
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g_pHyprRenderer->makeEGLCurrent();
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if (g_pHyprOpenGL->m_mMonitorRenderResources.contains(pMonitor)) {
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const auto& RDATA = g_pHyprOpenGL->m_mMonitorRenderResources.at(pMonitor);
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// bind the fb for its format. Suppress gl errors.
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#ifndef GLES2
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glBindFramebuffer(GL_READ_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
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#else
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glBindFramebuffer(GL_FRAMEBUFFER, RDATA.offloadFB.m_iFb);
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#endif
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} else
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LOGM(ERR, "No RDATA in screencopy???");
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shmFormat = g_pHyprOpenGL->getPreferredReadFormat(pMonitor);
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if (shmFormat == DRM_FORMAT_INVALID) {
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LOGM(ERR, "No format supported by renderer in capture output");
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