Rework candidate finding on close window

This commit is contained in:
vaxerski 2022-10-24 12:25:36 +01:00
parent 1d0d350fc3
commit c04563734e
5 changed files with 79 additions and 16 deletions

View file

@ -723,6 +723,8 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","});
g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(nullptr);
m_pLastFocus = nullptr;
return;
}
@ -774,6 +776,8 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
// Send an event
g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle});
g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(pWindow);
if (pWindow->m_phForeignToplevel)
wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true);
}

View file

@ -75,7 +75,7 @@ public:
const char* m_szWLDisplaySocket;
std::string m_szInstanceSignature = "";
std::string m_szCurrentSplash = "error";
std::string m_szCurrentSplash = "error";
std::vector<std::shared_ptr<CMonitor>> m_vMonitors;
std::vector<std::shared_ptr<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
@ -90,17 +90,17 @@ public:
void startCompositor();
void cleanup();
wlr_surface* m_pLastFocus = nullptr;
CWindow* m_pLastWindow = nullptr;
CMonitor* m_pLastMonitor = nullptr;
wlr_surface* m_pLastFocus = nullptr;
CWindow* m_pLastWindow = nullptr;
CMonitor* m_pLastMonitor = nullptr;
SSeat m_sSeat;
bool m_bReadyToProcess = false;
bool m_bSessionActive = true;
bool m_bDPMSStateON = true;
bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
bool m_bIsShuttingDown = false;
bool m_bReadyToProcess = false;
bool m_bSessionActive = true;
bool m_bDPMSStateON = true;
bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
bool m_bIsShuttingDown = false;
std::deque<uint64_t> m_dProcessPIDsOnShutdown; // stores PIDs of apps to kill later when shutting down
// ------------------------------------------------- //

View file

@ -548,13 +548,7 @@ void Events::listener_unmapWindow(void* owner, void* data) {
// refocus on a new window if needed
if (wasLastWindow) {
auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(PWINDOW->m_vRealPosition.goalv() + PWINDOW->m_vRealSize.goalv() / 2.f);
if (PWORKSPACE->m_bHasFullscreenWindow && ((!PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bCreatedOverFullscreen) || !PWINDOW->m_bIsFloating))
PWINDOWCANDIDATE = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
if (!PWINDOWCANDIDATE || PWINDOW == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID)
PWINDOWCANDIDATE = nullptr;
const auto PWINDOWCANDIDATE = g_pLayoutManager->getCurrentLayout()->getNextWindowCandidate(PWINDOW);
Debug::log(LOG, "On closed window, new focused candidate is %x", PWINDOWCANDIDATE);

View file

@ -26,6 +26,9 @@ void IHyprLayout::onWindowRemoved(CWindow* pWindow) {
} else {
onWindowRemovedTiling(pWindow);
}
if (pWindow == m_pLastTiledWindow)
m_pLastTiledWindow = nullptr;
}
void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) {
@ -311,6 +314,9 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
// fix pseudo leaving artifacts
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
if (pWindow == g_pCompositor->m_pLastWindow)
m_pLastTiledWindow = pWindow;
} else {
pWindow->m_vSize = pWindow->m_vRealSize.vec();
pWindow->m_vPosition = pWindow->m_vRealPosition.vec();
@ -325,6 +331,9 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
pWindow->m_sSpecialRenderData.rounding = true;
if (pWindow == m_pLastTiledWindow)
m_pLastTiledWindow = nullptr;
}
g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
@ -347,3 +356,47 @@ void IHyprLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
g_pHyprRenderer->damageWindow(PWINDOW);
}
void IHyprLayout::onWindowFocusChange(CWindow* pNewFocus) {
m_pLastTiledWindow = pNewFocus && !pNewFocus->m_bIsFloating ? pNewFocus : m_pLastTiledWindow;
}
CWindow* IHyprLayout::getNextWindowCandidate(CWindow* pWindow) {
// although we don't expect nullptrs here, let's verify jic
if (!pWindow)
return nullptr;
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
// first of all, if this is a fullscreen workspace,
if (PWORKSPACE->m_bHasFullscreenWindow)
return g_pCompositor->getFullscreenWindowOnWorkspace(pWindow->m_iWorkspaceID);
if (pWindow->m_bIsFloating) {
// the window was floating, let's try the last tiled window.
if (m_pLastTiledWindow && m_pLastTiledWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID)
return m_pLastTiledWindow;
// if we don't, let's try to find any window that is in the middle
if (const auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f); PWINDOWCANDIDATE)
return PWINDOWCANDIDATE;
// if not, floating window
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus)
return w.get();
}
// if there is no candidate, too bad
return nullptr;
}
// if it was a tiled window, we first try to find the window that will replace it.
const auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f);
if (!PWINDOWCANDIDATE || pWindow == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID)
return nullptr;
return PWINDOWCANDIDATE;
}

View file

@ -123,10 +123,22 @@ public:
*/
virtual std::string getLayoutName() = 0;
/*
Called for getting the next candidate for a focus
*/
virtual CWindow* getNextWindowCandidate(CWindow*);
/*
Internal: called when window focus changes
*/
virtual void onWindowFocusChange(CWindow*);
private:
Vector2D m_vBeginDragXY;
Vector2D m_vLastDragXY;
Vector2D m_vBeginDragPositionXY;
Vector2D m_vBeginDragSizeXY;
int m_iGrabbedCorner = 0;
CWindow* m_pLastTiledWindow = nullptr;
};