mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-23 01:46:00 +01:00
Rework candidate finding on close window
This commit is contained in:
parent
1d0d350fc3
commit
c04563734e
5 changed files with 79 additions and 16 deletions
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@ -723,6 +723,8 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","});
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", ","});
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g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(nullptr);
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m_pLastFocus = nullptr;
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m_pLastFocus = nullptr;
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return;
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return;
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}
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}
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@ -774,6 +776,8 @@ void CCompositor::focusWindow(CWindow* pWindow, wlr_surface* pSurface) {
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// Send an event
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// Send an event
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle});
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g_pEventManager->postEvent(SHyprIPCEvent{"activewindow", g_pXWaylandManager->getAppIDClass(pWindow) + "," + pWindow->m_szTitle});
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g_pLayoutManager->getCurrentLayout()->onWindowFocusChange(pWindow);
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if (pWindow->m_phForeignToplevel)
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if (pWindow->m_phForeignToplevel)
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wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true);
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wlr_foreign_toplevel_handle_v1_set_activated(pWindow->m_phForeignToplevel, true);
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}
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}
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@ -75,7 +75,7 @@ public:
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const char* m_szWLDisplaySocket;
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const char* m_szWLDisplaySocket;
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std::string m_szInstanceSignature = "";
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std::string m_szInstanceSignature = "";
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std::string m_szCurrentSplash = "error";
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std::string m_szCurrentSplash = "error";
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std::vector<std::shared_ptr<CMonitor>> m_vMonitors;
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std::vector<std::shared_ptr<CMonitor>> m_vMonitors;
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std::vector<std::shared_ptr<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
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std::vector<std::shared_ptr<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
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@ -90,17 +90,17 @@ public:
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void startCompositor();
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void startCompositor();
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void cleanup();
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void cleanup();
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wlr_surface* m_pLastFocus = nullptr;
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wlr_surface* m_pLastFocus = nullptr;
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CWindow* m_pLastWindow = nullptr;
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CWindow* m_pLastWindow = nullptr;
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CMonitor* m_pLastMonitor = nullptr;
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CMonitor* m_pLastMonitor = nullptr;
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SSeat m_sSeat;
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SSeat m_sSeat;
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bool m_bReadyToProcess = false;
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bool m_bReadyToProcess = false;
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bool m_bSessionActive = true;
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bool m_bSessionActive = true;
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bool m_bDPMSStateON = true;
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bool m_bDPMSStateON = true;
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bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
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bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
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bool m_bIsShuttingDown = false;
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bool m_bIsShuttingDown = false;
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std::deque<uint64_t> m_dProcessPIDsOnShutdown; // stores PIDs of apps to kill later when shutting down
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std::deque<uint64_t> m_dProcessPIDsOnShutdown; // stores PIDs of apps to kill later when shutting down
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// ------------------------------------------------- //
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// ------------------------------------------------- //
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@ -548,13 +548,7 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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// refocus on a new window if needed
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// refocus on a new window if needed
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if (wasLastWindow) {
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if (wasLastWindow) {
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auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(PWINDOW->m_vRealPosition.goalv() + PWINDOW->m_vRealSize.goalv() / 2.f);
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const auto PWINDOWCANDIDATE = g_pLayoutManager->getCurrentLayout()->getNextWindowCandidate(PWINDOW);
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if (PWORKSPACE->m_bHasFullscreenWindow && ((!PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bCreatedOverFullscreen) || !PWINDOW->m_bIsFloating))
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PWINDOWCANDIDATE = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
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if (!PWINDOWCANDIDATE || PWINDOW == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID)
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PWINDOWCANDIDATE = nullptr;
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Debug::log(LOG, "On closed window, new focused candidate is %x", PWINDOWCANDIDATE);
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Debug::log(LOG, "On closed window, new focused candidate is %x", PWINDOWCANDIDATE);
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@ -26,6 +26,9 @@ void IHyprLayout::onWindowRemoved(CWindow* pWindow) {
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} else {
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} else {
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onWindowRemovedTiling(pWindow);
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onWindowRemovedTiling(pWindow);
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}
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}
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow = nullptr;
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}
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}
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void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) {
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void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) {
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@ -311,6 +314,9 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
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// fix pseudo leaving artifacts
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// fix pseudo leaving artifacts
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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if (pWindow == g_pCompositor->m_pLastWindow)
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m_pLastTiledWindow = pWindow;
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} else {
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} else {
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pWindow->m_vSize = pWindow->m_vRealSize.vec();
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pWindow->m_vSize = pWindow->m_vRealSize.vec();
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pWindow->m_vPosition = pWindow->m_vRealPosition.vec();
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pWindow->m_vPosition = pWindow->m_vRealPosition.vec();
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@ -325,6 +331,9 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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pWindow->m_sSpecialRenderData.rounding = true;
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pWindow->m_sSpecialRenderData.rounding = true;
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow = nullptr;
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}
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}
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g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
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g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
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@ -347,3 +356,47 @@ void IHyprLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
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g_pHyprRenderer->damageWindow(PWINDOW);
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g_pHyprRenderer->damageWindow(PWINDOW);
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}
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}
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void IHyprLayout::onWindowFocusChange(CWindow* pNewFocus) {
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m_pLastTiledWindow = pNewFocus && !pNewFocus->m_bIsFloating ? pNewFocus : m_pLastTiledWindow;
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}
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CWindow* IHyprLayout::getNextWindowCandidate(CWindow* pWindow) {
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// although we don't expect nullptrs here, let's verify jic
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if (!pWindow)
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return nullptr;
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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// first of all, if this is a fullscreen workspace,
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if (PWORKSPACE->m_bHasFullscreenWindow)
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return g_pCompositor->getFullscreenWindowOnWorkspace(pWindow->m_iWorkspaceID);
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if (pWindow->m_bIsFloating) {
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// the window was floating, let's try the last tiled window.
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if (m_pLastTiledWindow && m_pLastTiledWindow->m_iWorkspaceID == pWindow->m_iWorkspaceID)
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return m_pLastTiledWindow;
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// if we don't, let's try to find any window that is in the middle
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if (const auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f); PWINDOWCANDIDATE)
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return PWINDOWCANDIDATE;
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// if not, floating window
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->m_bIsMapped && !w->isHidden() && w->m_bIsFloating && w->m_iX11Type != 2 && w->m_iWorkspaceID == pWindow->m_iWorkspaceID && !w->m_bX11ShouldntFocus)
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return w.get();
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}
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// if there is no candidate, too bad
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return nullptr;
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}
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// if it was a tiled window, we first try to find the window that will replace it.
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const auto PWINDOWCANDIDATE = g_pCompositor->vectorToWindowIdeal(pWindow->m_vRealPosition.goalv() + pWindow->m_vRealSize.goalv() / 2.f);
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if (!PWINDOWCANDIDATE || pWindow == PWINDOWCANDIDATE || !PWINDOWCANDIDATE->m_bIsMapped || PWINDOWCANDIDATE->isHidden() || PWINDOWCANDIDATE->m_bX11ShouldntFocus || PWINDOWCANDIDATE->m_iX11Type == 2 || PWINDOWCANDIDATE->m_iMonitorID != g_pCompositor->m_pLastMonitor->ID)
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return nullptr;
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return PWINDOWCANDIDATE;
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}
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@ -123,10 +123,22 @@ public:
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*/
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*/
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virtual std::string getLayoutName() = 0;
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virtual std::string getLayoutName() = 0;
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/*
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Called for getting the next candidate for a focus
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*/
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virtual CWindow* getNextWindowCandidate(CWindow*);
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/*
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Internal: called when window focus changes
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*/
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virtual void onWindowFocusChange(CWindow*);
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private:
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private:
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Vector2D m_vBeginDragXY;
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Vector2D m_vBeginDragXY;
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Vector2D m_vLastDragXY;
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Vector2D m_vLastDragXY;
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Vector2D m_vBeginDragPositionXY;
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Vector2D m_vBeginDragPositionXY;
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Vector2D m_vBeginDragSizeXY;
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Vector2D m_vBeginDragSizeXY;
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int m_iGrabbedCorner = 0;
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int m_iGrabbedCorner = 0;
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CWindow* m_pLastTiledWindow = nullptr;
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};
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};
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