fix surface effective damage scale

This commit is contained in:
vaxerski 2022-05-18 13:08:49 +02:00
parent 244be92d11
commit c2922b6b09

View file

@ -468,6 +468,7 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
double lx = 0, ly = 0; double lx = 0, ly = 0;
wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, m.output, &lx, &ly); wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, m.output, &lx, &ly);
pixman_region32_translate(&damageBox, lx, ly); pixman_region32_translate(&damageBox, lx, ly);
wlr_region_scale(&damageBox, &damageBox, m.scale);
wlr_output_damage_add(m.damage, &damageBox); wlr_output_damage_add(m.damage, &damageBox);
pixman_region32_translate(&damageBox, -lx, -ly); pixman_region32_translate(&damageBox, -lx, -ly);
} }