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https://github.com/hyprwm/Hyprland
synced 2024-11-23 00:25:57 +01:00
fixes for xwayland popups, autofloat pop-up and task_dialog
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parent
86bb95c125
commit
c35517d44e
4 changed files with 23 additions and 2 deletions
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@ -761,3 +761,12 @@ CWorkspace* CCompositor::getWorkspaceByString(const std::string& str) {
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return nullptr;
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}
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bool CCompositor::isPointOnAnyMonitor(const Vector2D& point) {
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for (auto& m : m_lMonitors) {
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if (VECINRECT(point, m.vecPosition.x, m.vecPosition.y, m.vecSize.x + m.vecPosition.x, m.vecSize.y + m.vecPosition.y))
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return true;
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}
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return false;
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}
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@ -111,6 +111,7 @@ public:
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void deactivateAllWLRWorkspaces();
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CWindow* getNextWindowOnWorkspace(CWindow*);
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int getNextAvailableNamedWorkspace();
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bool isPointOnAnyMonitor(const Vector2D&);
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private:
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void initAllSignals();
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@ -551,8 +551,8 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
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// check if it's on the correct monitor!
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Vector2D middlePoint = Vector2D(desiredGeometry.x, desiredGeometry.y) + Vector2D(desiredGeometry.width, desiredGeometry.height) / 2.f;
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// TODO: detect a popup in a more consistent way.
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if ((g_pCompositor->getMonitorFromVector(middlePoint) && g_pCompositor->getMonitorFromVector(middlePoint)->ID != pWindow->m_iMonitorID) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
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// TODO: detect a popup in a more consistent way.
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if (!g_pCompositor->isPointOnAnyMonitor(middlePoint) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
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// if it's not, fall back to the center placement
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pWindow->m_vRealPosition = PMONITOR->vecPosition + Vector2D((PMONITOR->vecSize.x - desiredGeometry.width) / 2.f, (PMONITOR->vecSize.y - desiredGeometry.height) / 2.f);
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} else {
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@ -145,6 +145,17 @@ bool CHyprXWaylandManager::shouldBeFloated(CWindow* pWindow) {
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return true;
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}
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if (pWindow->m_uSurface.xwayland->role) {
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try {
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std::string winrole = std::string(pWindow->m_uSurface.xwayland->role);
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if (winrole.find("pop-up") != std::string::npos || winrole.find("task_dialog") != std::string::npos) {
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return true;
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}
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} catch (std::exception& e) {
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Debug::log(ERR, "Error in shouldBeFloated, winrole threw %s", e.what());
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}
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}
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if (pWindow->m_uSurface.xwayland->modal) {
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pWindow->m_bIsModal = true;
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return true;
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