config: Add More Monitor 'Auto' Positions. (#5670)

* Reverse Window Positioning.

* Cleanup old comments and logs.

* Finish Splitting Left and Right offset.

* Forgot to add Auto Left to ConfigManager

* Fix problems with auto_left.

* Nearly finish up and down.

* Finish draft of all four dirs. Testing now.

* Change Y value in moveTo for up and down.

* Format, comment, and cleanup.

* Address Vaxry's feedback.

* Add check to see if auto position is first rule.

* Run clang-format.
This commit is contained in:
Gabriel Ford 2024-04-23 00:40:03 +00:00 committed by Vaxry
parent 29308b94ca
commit c3ec16f494
5 changed files with 65 additions and 18 deletions

View file

@ -2791,26 +2791,55 @@ void CCompositor::arrangeMonitors() {
++it; ++it;
} }
// auto left // Variables to store the max and min values of monitors on each axis.
int maxOffset = 0; int maxXOffsetRight = 0;
int maxXOffsetLeft = 0;
int maxYOffsetUp = 0;
int maxYOffsetDown = 0;
// Finds the max and min values of explicitely placed monitors.
for (auto& m : arranged) { for (auto& m : arranged) {
if (m->vecPosition.x + m->vecSize.x > maxOffset) if (m->vecPosition.x + m->vecSize.x > maxXOffsetRight)
maxOffset = m->vecPosition.x + m->vecSize.x; maxXOffsetRight = m->vecPosition.x + m->vecSize.x;
if (m->vecPosition.x < maxXOffsetLeft)
maxXOffsetLeft = m->vecPosition.x;
if (m->vecPosition.y + m->vecSize.y > maxYOffsetDown)
maxYOffsetDown = m->vecPosition.y + m->vecSize.y;
if (m->vecPosition.y < maxYOffsetUp)
maxYOffsetUp = m->vecPosition.y;
} }
// Iterates through all non-explicitly placed monitors.
for (auto& m : toArrange) { for (auto& m : toArrange) {
Debug::log(LOG, "arrangeMonitors: {} auto [{}, {:.2f}]", m->szName, maxOffset, 0.f); Debug::log(LOG, "arrangeMonitors: {} auto [{}, {:.2f}]", m->szName, maxXOffsetRight, 0.f);
m->moveTo({maxOffset, 0}); // Moves the monitor to their appropriate position on the x/y axis and
maxOffset += m->vecSize.x; // increments/decrements the corresponding max offset.
if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_UP) {
m->moveTo({0, maxYOffsetUp - m->vecSize.y});
maxYOffsetUp = m->vecPosition.y;
} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_DOWN) {
m->moveTo({0, maxYOffsetDown});
maxYOffsetDown += m->vecSize.y;
} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_LEFT) {
m->moveTo({maxXOffsetLeft - m->vecSize.x, 0});
maxXOffsetLeft = m->vecPosition.x;
} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_RIGHT) {
m->moveTo({maxXOffsetRight, 0});
maxXOffsetRight += m->vecSize.x;
} else {
Debug::log(WARN,
"Invalid auto direction. Valid options are 'auto',"
"'auto-up', 'auto-down', 'auto-left', and 'auto-right'.");
}
} }
// reset maxOffset (reuse) // reset maxXOffsetRight (reuse)
// and set xwayland positions aka auto for all // and set xwayland positions aka auto for all
maxOffset = 0; maxXOffsetRight = 0;
for (auto& m : m_vMonitors) { for (auto& m : m_vMonitors) {
Debug::log(LOG, "arrangeMonitors: {} xwayland [{}, {:.2f}]", m->szName, maxOffset, 0.f); Debug::log(LOG, "arrangeMonitors: {} xwayland [{}, {:.2f}]", m->szName, maxXOffsetRight, 0.f);
m->vecXWaylandPosition = {maxOffset, 0}; m->vecXWaylandPosition = {maxXOffsetRight, 0};
maxOffset += (*PXWLFORCESCALEZERO ? m->vecTransformedSize.x : m->vecSize.x); maxXOffsetRight += (*PXWLFORCESCALEZERO ? m->vecTransformedSize.x : m->vecSize.x);
if (*PXWLFORCESCALEZERO) if (*PXWLFORCESCALEZERO)
m->xwaylandScale = m->scale; m->xwaylandScale = m->scale;

View file

@ -1642,6 +1642,16 @@ std::optional<std::string> CConfigManager::handleMonitor(const std::string& comm
if (ARGS[2].starts_with("auto")) { if (ARGS[2].starts_with("auto")) {
newrule.offset = Vector2D(-INT32_MAX, -INT32_MAX); newrule.offset = Vector2D(-INT32_MAX, -INT32_MAX);
// If this is the first monitor rule needs to be on the right.
if (ARGS[2] == "auto-right" || ARGS[2] == "auto" || m_dMonitorRules.empty())
newrule.autoDir = eAutoDirs::DIR_AUTO_RIGHT;
else if (ARGS[2] == "auto-left")
newrule.autoDir = eAutoDirs::DIR_AUTO_LEFT;
else if (ARGS[2] == "auto-up")
newrule.autoDir = eAutoDirs::DIR_AUTO_UP;
else if (ARGS[2] == "auto-down")
newrule.autoDir = eAutoDirs::DIR_AUTO_DOWN;
} else { } else {
if (!ARGS[2].contains("x")) { if (!ARGS[2].contains("x")) {
error += "invalid offset "; error += "invalid offset ";

View file

@ -10,10 +10,18 @@
#include "Timer.hpp" #include "Timer.hpp"
#include "Region.hpp" #include "Region.hpp"
#include <optional> #include <optional>
#include "signal/Signal.hpp" #include "signal/Signal.hpp"
// Enum for the different types of auto directions, e.g. auto-left, auto-up.
enum class eAutoDirs {
DIR_AUTO_UP,
DIR_AUTO_DOWN,
DIR_AUTO_LEFT,
DIR_AUTO_RIGHT
};
struct SMonitorRule { struct SMonitorRule {
eAutoDirs autoDir;
std::string name = ""; std::string name = "";
Vector2D resolution = Vector2D(1280, 720); Vector2D resolution = Vector2D(1280, 720);
Vector2D offset = Vector2D(0, 0); Vector2D offset = Vector2D(0, 0);

View file

@ -15,9 +15,9 @@ std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_c
do { do {
uuid_t uuid_; uuid_t uuid_;
uuid_generate_random(uuid_); uuid_generate_random(uuid_);
uuid = std::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}", (uint16_t)uuid_[0], (uint16_t)uuid_[1], (uint16_t)uuid_[2], uuid = std::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}", (uint16_t)uuid_[0], (uint16_t)uuid_[1],
(uint16_t)uuid_[3], (uint16_t)uuid_[4], (uint16_t)uuid_[5], (uint16_t)uuid_[6], (uint16_t)uuid_[7], (uint16_t)uuid_[8], (uint16_t)uuid_[9], (uint16_t)uuid_[2], (uint16_t)uuid_[3], (uint16_t)uuid_[4], (uint16_t)uuid_[5], (uint16_t)uuid_[6], (uint16_t)uuid_[7], (uint16_t)uuid_[8],
(uint16_t)uuid_[10], (uint16_t)uuid_[11], (uint16_t)uuid_[12], (uint16_t)uuid_[13], (uint16_t)uuid_[14], (uint16_t)uuid_[15]); (uint16_t)uuid_[9], (uint16_t)uuid_[10], (uint16_t)uuid_[11], (uint16_t)uuid_[12], (uint16_t)uuid_[13], (uint16_t)uuid_[14], (uint16_t)uuid_[15]);
} while (m_mTokens.contains(uuid)); } while (m_mTokens.contains(uuid));
m_mTokens[uuid] = std::make_shared<CUUIDToken>(uuid, data, expires); m_mTokens[uuid] = std::make_shared<CUUIDToken>(uuid, data, expires);