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config: Add More Monitor 'Auto' Positions. (#5670)
* Reverse Window Positioning. * Cleanup old comments and logs. * Finish Splitting Left and Right offset. * Forgot to add Auto Left to ConfigManager * Fix problems with auto_left. * Nearly finish up and down. * Finish draft of all four dirs. Testing now. * Change Y value in moveTo for up and down. * Format, comment, and cleanup. * Address Vaxry's feedback. * Add check to see if auto position is first rule. * Run clang-format.
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29308b94ca
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c3ec16f494
5 changed files with 65 additions and 18 deletions
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@ -2791,26 +2791,55 @@ void CCompositor::arrangeMonitors() {
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++it;
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}
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// auto left
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int maxOffset = 0;
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// Variables to store the max and min values of monitors on each axis.
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int maxXOffsetRight = 0;
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int maxXOffsetLeft = 0;
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int maxYOffsetUp = 0;
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int maxYOffsetDown = 0;
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// Finds the max and min values of explicitely placed monitors.
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for (auto& m : arranged) {
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if (m->vecPosition.x + m->vecSize.x > maxOffset)
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maxOffset = m->vecPosition.x + m->vecSize.x;
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if (m->vecPosition.x + m->vecSize.x > maxXOffsetRight)
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maxXOffsetRight = m->vecPosition.x + m->vecSize.x;
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if (m->vecPosition.x < maxXOffsetLeft)
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maxXOffsetLeft = m->vecPosition.x;
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if (m->vecPosition.y + m->vecSize.y > maxYOffsetDown)
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maxYOffsetDown = m->vecPosition.y + m->vecSize.y;
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if (m->vecPosition.y < maxYOffsetUp)
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maxYOffsetUp = m->vecPosition.y;
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}
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// Iterates through all non-explicitly placed monitors.
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for (auto& m : toArrange) {
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Debug::log(LOG, "arrangeMonitors: {} auto [{}, {:.2f}]", m->szName, maxOffset, 0.f);
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m->moveTo({maxOffset, 0});
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maxOffset += m->vecSize.x;
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Debug::log(LOG, "arrangeMonitors: {} auto [{}, {:.2f}]", m->szName, maxXOffsetRight, 0.f);
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// Moves the monitor to their appropriate position on the x/y axis and
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// increments/decrements the corresponding max offset.
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if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_UP) {
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m->moveTo({0, maxYOffsetUp - m->vecSize.y});
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maxYOffsetUp = m->vecPosition.y;
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} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_DOWN) {
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m->moveTo({0, maxYOffsetDown});
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maxYOffsetDown += m->vecSize.y;
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} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_LEFT) {
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m->moveTo({maxXOffsetLeft - m->vecSize.x, 0});
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maxXOffsetLeft = m->vecPosition.x;
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} else if (m->activeMonitorRule.autoDir == eAutoDirs::DIR_AUTO_RIGHT) {
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m->moveTo({maxXOffsetRight, 0});
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maxXOffsetRight += m->vecSize.x;
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} else {
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Debug::log(WARN,
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"Invalid auto direction. Valid options are 'auto',"
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"'auto-up', 'auto-down', 'auto-left', and 'auto-right'.");
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}
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}
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// reset maxOffset (reuse)
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// reset maxXOffsetRight (reuse)
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// and set xwayland positions aka auto for all
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maxOffset = 0;
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maxXOffsetRight = 0;
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for (auto& m : m_vMonitors) {
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Debug::log(LOG, "arrangeMonitors: {} xwayland [{}, {:.2f}]", m->szName, maxOffset, 0.f);
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m->vecXWaylandPosition = {maxOffset, 0};
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maxOffset += (*PXWLFORCESCALEZERO ? m->vecTransformedSize.x : m->vecSize.x);
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Debug::log(LOG, "arrangeMonitors: {} xwayland [{}, {:.2f}]", m->szName, maxXOffsetRight, 0.f);
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m->vecXWaylandPosition = {maxXOffsetRight, 0};
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maxXOffsetRight += (*PXWLFORCESCALEZERO ? m->vecTransformedSize.x : m->vecSize.x);
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if (*PXWLFORCESCALEZERO)
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m->xwaylandScale = m->scale;
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@ -1642,6 +1642,16 @@ std::optional<std::string> CConfigManager::handleMonitor(const std::string& comm
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if (ARGS[2].starts_with("auto")) {
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newrule.offset = Vector2D(-INT32_MAX, -INT32_MAX);
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// If this is the first monitor rule needs to be on the right.
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if (ARGS[2] == "auto-right" || ARGS[2] == "auto" || m_dMonitorRules.empty())
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newrule.autoDir = eAutoDirs::DIR_AUTO_RIGHT;
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else if (ARGS[2] == "auto-left")
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newrule.autoDir = eAutoDirs::DIR_AUTO_LEFT;
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else if (ARGS[2] == "auto-up")
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newrule.autoDir = eAutoDirs::DIR_AUTO_UP;
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else if (ARGS[2] == "auto-down")
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newrule.autoDir = eAutoDirs::DIR_AUTO_DOWN;
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} else {
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if (!ARGS[2].contains("x")) {
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error += "invalid offset ";
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@ -10,10 +10,18 @@
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#include "Timer.hpp"
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#include "Region.hpp"
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#include <optional>
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#include "signal/Signal.hpp"
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// Enum for the different types of auto directions, e.g. auto-left, auto-up.
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enum class eAutoDirs {
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DIR_AUTO_UP,
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DIR_AUTO_DOWN,
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DIR_AUTO_LEFT,
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DIR_AUTO_RIGHT
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};
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struct SMonitorRule {
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eAutoDirs autoDir;
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std::string name = "";
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Vector2D resolution = Vector2D(1280, 720);
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Vector2D offset = Vector2D(0, 0);
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@ -15,9 +15,9 @@ std::string CTokenManager::registerNewToken(std::any data, std::chrono::system_c
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do {
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uuid_t uuid_;
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uuid_generate_random(uuid_);
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uuid = std::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}", (uint16_t)uuid_[0], (uint16_t)uuid_[1], (uint16_t)uuid_[2],
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(uint16_t)uuid_[3], (uint16_t)uuid_[4], (uint16_t)uuid_[5], (uint16_t)uuid_[6], (uint16_t)uuid_[7], (uint16_t)uuid_[8], (uint16_t)uuid_[9],
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(uint16_t)uuid_[10], (uint16_t)uuid_[11], (uint16_t)uuid_[12], (uint16_t)uuid_[13], (uint16_t)uuid_[14], (uint16_t)uuid_[15]);
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uuid = std::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}", (uint16_t)uuid_[0], (uint16_t)uuid_[1],
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(uint16_t)uuid_[2], (uint16_t)uuid_[3], (uint16_t)uuid_[4], (uint16_t)uuid_[5], (uint16_t)uuid_[6], (uint16_t)uuid_[7], (uint16_t)uuid_[8],
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(uint16_t)uuid_[9], (uint16_t)uuid_[10], (uint16_t)uuid_[11], (uint16_t)uuid_[12], (uint16_t)uuid_[13], (uint16_t)uuid_[14], (uint16_t)uuid_[15]);
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} while (m_mTokens.contains(uuid));
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m_mTokens[uuid] = std::make_shared<CUUIDToken>(uuid, data, expires);
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