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https://github.com/hyprwm/Hyprland
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group: fixes for dragging groups onto groupbars (#3708)
* fixes for dragging groups onto groupbars modified: src/render/decorations/CHyprGroupBarDecoration.cpp * use onWindowRemoved() modified: src/render/decorations/CHyprGroupBarDecoration.cpp
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21e9313c10
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1 changed files with 34 additions and 2 deletions
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@ -314,13 +314,45 @@ bool CHyprGroupBarDecoration::onEndWindowDragOnDeco(CWindow* pDraggedWindow, con
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const int WINDOWINDEX = BARRELATIVEX < 0 ? -1 : (BARRELATIVEX) / (m_fBarWidth + BAR_HORIZONTAL_PADDING);
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CWindow* pWindowInsertAfter = m_pWindow->getGroupWindowByIndex(WINDOWINDEX);
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CWindow* pWindowInsertEnd = pWindowInsertAfter->m_sGroupData.pNextWindow;
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CWindow* pDraggedHead = pDraggedWindow->m_sGroupData.pNextWindow ? pDraggedWindow->getGroupHead() : pDraggedWindow;
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if (pDraggedWindow->m_sGroupData.pNextWindow) {
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// stores group data
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std::vector<CWindow*> members;
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CWindow* curr = pDraggedHead;
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const bool WASLOCKED = pDraggedHead->m_sGroupData.locked;
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do {
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members.push_back(curr);
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curr = curr->m_sGroupData.pNextWindow;
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} while (curr != members[0]);
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// removes all windows
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for (CWindow* w : members) {
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w->m_sGroupData.pNextWindow = nullptr;
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w->m_sGroupData.head = false;
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w->m_sGroupData.locked = false;
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g_pLayoutManager->getCurrentLayout()->onWindowRemoved(w);
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}
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// restores the group
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for (auto it = members.begin(); it != members.end(); ++it) {
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if (std::next(it) != members.end())
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(*it)->m_sGroupData.pNextWindow = *std::next(it);
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else
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(*it)->m_sGroupData.pNextWindow = members[0];
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}
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members[0]->m_sGroupData.head = true;
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members[0]->m_sGroupData.locked = WASLOCKED;
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} else {
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g_pLayoutManager->getCurrentLayout()->onWindowRemoved(pDraggedWindow);
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}
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pWindowInsertAfter->insertWindowToGroup(pDraggedWindow);
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if (WINDOWINDEX == -1)
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std::swap(pDraggedWindow->m_sGroupData.head, pDraggedWindow->m_sGroupData.pNextWindow->m_sGroupData.head);
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std::swap(pDraggedHead->m_sGroupData.head, pWindowInsertEnd->m_sGroupData.head);
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m_pWindow->setGroupCurrent(pDraggedWindow);
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pDraggedWindow->applyGroupRules();
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