Scale border size in calculations of windows

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Dickby 2022-09-25 12:42:39 +02:00 committed by GitHub
parent fad5fc587d
commit c885afcbc6
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@ -133,7 +133,7 @@ void CHyprMasterLayout::recalculateMonitor(const int& monid) {
}
if (PWORKSPACE->m_bHasFullscreenWindow) {
if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL)
if (PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL)
return;
// massive hack from the fullscreen func
@ -241,12 +241,14 @@ void CHyprMasterLayout::applyNodeDataToWindow(SMasterNodeData* pNode) {
PWINDOW->m_vSize = pNode->size;
PWINDOW->m_vPosition = pNode->position;
auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
float scaledBorderSize = *PBORDERSIZE / PMONITOR->scale;
auto calcPos = PWINDOW->m_vPosition + Vector2D(scaledBorderSize, scaledBorderSize);
auto calcSize = PWINDOW->m_vSize - Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && getNodesOnWorkspace(PWINDOW->m_iWorkspaceID) == 1) {
PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
PWINDOW->m_vRealPosition = calcPos - Vector2D(scaledBorderSize, scaledBorderSize);
PWINDOW->m_vRealSize = calcSize + Vector2D(2 * scaledBorderSize, 2 * scaledBorderSize);
PWINDOW->updateWindowDecos();
@ -612,4 +614,4 @@ void CHyprMasterLayout::onEnable() {
void CHyprMasterLayout::onDisable() {
m_lMasterNodesData.clear();
}
}