Do not refocus on pressed mouse

This commit is contained in:
vaxerski 2022-04-01 23:34:19 +02:00
parent befddca16d
commit ca2459e563

View file

@ -109,8 +109,6 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
switch (e->state) { switch (e->state) {
case WLR_BUTTON_PRESSED: case WLR_BUTTON_PRESSED:
refocus();
if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) { if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) {
currentlyDraggedWindow = g_pCompositor->windowFloatingFromCursor(); currentlyDraggedWindow = g_pCompositor->windowFloatingFromCursor();
dragButton = e->button; dragButton = e->button;