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fix memory safety in getWindowFromSurface
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@ -911,6 +911,9 @@ wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::vector<
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CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
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for (auto& w : m_vWindows) {
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if (!w->m_bIsMapped || w->m_bFadingOut || !w->m_bMappedX11)
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continue;
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if (g_pXWaylandManager->getWindowSurface(w.get()) == pSurface)
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return w.get();
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}
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