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damage on border change
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@ -619,7 +619,7 @@ std::string dispatchKeyword(std::string in) {
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}
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// decorations will probably need a repaint
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if (COMMAND.contains("decoration:")) {
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if (COMMAND.contains("decoration:") || COMMAND.contains("border")) {
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for (auto& m : g_pCompositor->m_vMonitors)
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g_pHyprRenderer->damageMonitor(m.get());
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}
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