mirror of https://github.com/hyprwm/Hyprland
Fixed XWayland (GTK/?) popups focus
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a64943fd12
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cd62eb5624
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@ -289,6 +289,34 @@ CWindow* CCompositor::vectorToWindowIdeal(const Vector2D& pos) {
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return nullptr;
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}
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CWindow* CCompositor::vectorToWindowIdealExcludeWithSurface(const Vector2D& pos, CWindow* pWindow, wlr_surface** ppSurface) {
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const auto PMONITOR = getMonitorFromVector(pos);
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// first loop over floating cuz they're above
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// TODO: make an actual Z-system
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for (auto& w : m_lWindows) {
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wlr_box box = {w.m_vRealPosition.x, w.m_vRealPosition.y, w.m_vRealSize.x, w.m_vRealSize.y};
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if (&w != pWindow && w.m_bIsFloating && w.m_bIsMapped && wlr_box_contains_point(&box, m_sWLRCursor->x, m_sWLRCursor->y) && isWorkspaceVisible(w.m_iWorkspaceID)) {
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double sx, sy;
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if (ppSurface)
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*ppSurface = wlr_surface_surface_at(g_pXWaylandManager->getWindowSurface(&w), pos.x - w.m_vRealPosition.x, pos.y - w.m_vRealPosition.y, &sx, &sy);
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return &w;
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}
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}
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for (auto& w : m_lWindows) {
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wlr_box box = {w.m_vPosition.x, w.m_vPosition.y, w.m_vSize.x, w.m_vSize.y};
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if (&w != pWindow && !w.m_bIsFloating && w.m_bIsMapped && wlr_box_contains_point(&box, pos.x, pos.y) && w.m_iWorkspaceID == PMONITOR->activeWorkspace){
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double sx, sy;
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if (ppSurface)
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*ppSurface = wlr_surface_surface_at(g_pXWaylandManager->getWindowSurface(&w), pos.x - w.m_vRealPosition.x, pos.y - w.m_vRealPosition.y, &sx, &sy);
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return &w;
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}
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}
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return nullptr;
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}
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CWindow* CCompositor::windowFromCursor() {
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const auto PMONITOR = getMonitorFromCursor();
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@ -342,16 +370,17 @@ void CCompositor::focusWindow(CWindow* pWindow) {
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}
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void CCompositor::focusSurface(wlr_surface* pSurface) {
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if (m_sSeat.seat->keyboard_state.focused_surface == pSurface)
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if (m_pLastFocus == pSurface)
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return; // Don't focus when already focused on this.
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if (!pSurface)
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return;
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// Unfocus last surface if should
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const auto PWINDOWATCURSOR = vectorToWindowIdeal(g_pInputManager->getMouseCoordsInternal());
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if (m_pLastFocus && !(PWINDOWATCURSOR && g_pXWaylandManager->getWindowSurface(PWINDOWATCURSOR) == m_pLastFocus))
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if (m_pLastFocus && !wlr_surface_is_xwayland_surface(pSurface)) {
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g_pXWaylandManager->activateSurface(m_pLastFocus, false);
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Debug::log(LOG, "Last focus %x deactivated", m_pLastFocus);
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}
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const auto KEYBOARD = wlr_seat_get_keyboard(m_sSeat.seat);
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@ -365,9 +394,9 @@ void CCompositor::focusSurface(wlr_surface* pSurface) {
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g_pXWaylandManager->activateSurface(pSurface, true);
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if (const auto PWINDOW = getWindowFromSurface(pSurface); PWINDOW)
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Debug::log(LOG, "Set keyboard focus to surface %x, with window name: %s", pSurface, PWINDOW->m_szTitle.c_str());
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Debug::log(LOG, "Set keyboard focus to surface %x, with window name: %s (%dx%d)", pSurface, PWINDOW->m_szTitle.c_str(), pSurface->current.width, pSurface->current.height);
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else
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Debug::log(LOG, "Set keyboard focus to surface %x", pSurface);
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Debug::log(LOG, "Set keyboard focus to surface %x (%dx%d)", pSurface, pSurface->current.width, pSurface->current.height);
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}
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bool CCompositor::windowValidMapped(CWindow* pWindow) {
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@ -76,6 +76,7 @@ public:
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bool windowValidMapped(CWindow*);
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CWindow* vectorToWindow(const Vector2D&);
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CWindow* vectorToWindowIdeal(const Vector2D&);
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CWindow* vectorToWindowIdealExcludeWithSurface(const Vector2D&, CWindow*, wlr_surface**);
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CWindow* vectorToWindowTiled(const Vector2D&);
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wlr_surface* vectorToLayerSurface(const Vector2D&, std::list<SLayerSurface*>*, Vector2D*);
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CWindow* windowFromCursor();
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@ -23,7 +23,6 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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// update stuff
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updateDragIcon();
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// focus
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wlr_surface* foundSurface = nullptr;
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Vector2D mouseCoords = getMouseCoordsInternal();
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@ -66,11 +65,10 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
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foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords);
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// then windows
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const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowIdeal(mouseCoords);
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if (!foundSurface && PWINDOWIDEAL) {
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foundSurface = g_pXWaylandManager->getWindowSurface(PWINDOWIDEAL);
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if (foundSurface)
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surfacePos = PWINDOWIDEAL->m_vRealPosition;
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const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowIdealExcludeWithSurface(mouseCoords, nullptr, &foundSurface);
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if (foundSurface && PWINDOWIDEAL) {
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surfacePos = PWINDOWIDEAL->m_vRealPosition;
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}
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// then surfaces below
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@ -124,8 +122,6 @@ void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
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break;
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}
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refocus();
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// notify app if we didnt handle it
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if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) {
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wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state);
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