mirror of https://github.com/hyprwm/Hyprland
renderer: avoid rendering frame if finalDamage is empty
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4f1214c7e9
commit
cf3596a96d
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@ -1286,43 +1286,45 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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bool renderCursor = true;
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if (!pMonitor->solitaryClient) {
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if (pMonitor->isMirror()) {
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g_pHyprOpenGL->blend(false);
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g_pHyprOpenGL->renderMirrored();
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g_pHyprOpenGL->blend(true);
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EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
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renderCursor = false;
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if (!finalDamage.empty()) {
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if (!pMonitor->solitaryClient) {
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if (pMonitor->isMirror()) {
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g_pHyprOpenGL->blend(false);
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g_pHyprOpenGL->renderMirrored();
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g_pHyprOpenGL->blend(true);
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EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
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renderCursor = false;
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} else {
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CBox renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
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renderWorkspace(pMonitor, pMonitor->activeWorkspace, &now, renderBox);
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renderLockscreen(pMonitor, &now, renderBox);
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if (pMonitor == g_pCompositor->m_pLastMonitor) {
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g_pHyprNotificationOverlay->draw(pMonitor);
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g_pHyprError->draw();
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}
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// for drawing the debug overlay
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if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
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renderStartOverlay = std::chrono::high_resolution_clock::now();
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g_pDebugOverlay->draw();
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endRenderOverlay = std::chrono::high_resolution_clock::now();
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}
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if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
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CBox monrect = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
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g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
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damageBlinkCleanup = 1;
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} else if (*PDAMAGEBLINK) {
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damageBlinkCleanup++;
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if (damageBlinkCleanup > 3)
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damageBlinkCleanup = 0;
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}
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}
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} else {
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CBox renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
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renderWorkspace(pMonitor, pMonitor->activeWorkspace, &now, renderBox);
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renderLockscreen(pMonitor, &now, renderBox);
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if (pMonitor == g_pCompositor->m_pLastMonitor) {
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g_pHyprNotificationOverlay->draw(pMonitor);
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g_pHyprError->draw();
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}
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// for drawing the debug overlay
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if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
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renderStartOverlay = std::chrono::high_resolution_clock::now();
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g_pDebugOverlay->draw();
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endRenderOverlay = std::chrono::high_resolution_clock::now();
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}
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if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
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CBox monrect = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y};
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g_pHyprOpenGL->renderRect(&monrect, CColor(1.0, 0.0, 1.0, 100.0 / 255.0), 0);
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damageBlinkCleanup = 1;
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} else if (*PDAMAGEBLINK) {
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damageBlinkCleanup++;
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if (damageBlinkCleanup > 3)
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damageBlinkCleanup = 0;
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}
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g_pHyprRenderer->renderWindow(pMonitor->solitaryClient, pMonitor, &now, false, RENDER_PASS_MAIN /* solitary = no popups */);
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}
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} else {
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g_pHyprRenderer->renderWindow(pMonitor->solitaryClient, pMonitor, &now, false, RENDER_PASS_MAIN /* solitary = no popups */);
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}
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renderCursor = renderCursor && shouldRenderCursor();
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