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https://github.com/hyprwm/Hyprland
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seat: discrete round away from zero + high res scrolling (#6317)
* Discrete scrolling round away from zero e.deltaDiscrete can be multiples of 30 instead of the usual 120 causing the rounded value to be 0 when too small causing erratic scrolling. * Send value120 alongside discrete Fixes sensitivity issues for clients that support value120 axis events
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5517cc506b
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d0a224a491
3 changed files with 11 additions and 5 deletions
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@ -290,7 +290,7 @@ void CSeatManager::sendPointerFrame(WP<CWLSeatResource> pResource) {
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}
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}
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void CSeatManager::sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, wl_pointer_axis_source source,
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void CSeatManager::sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, int32_t value120, wl_pointer_axis_source source,
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wl_pointer_axis_relative_direction relative) {
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if (!state.pointerFocusResource)
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return;
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@ -303,8 +303,10 @@ void CSeatManager::sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double
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p->sendAxisSource(source);
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p->sendAxisRelativeDirection(axis, relative);
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if (source == 0)
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if (source == 0) {
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p->sendAxisValue120(axis, value120);
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p->sendAxisDiscrete(axis, discrete);
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}
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if (value == 0)
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p->sendAxisStop(timeMs, axis);
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@ -1,5 +1,6 @@
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#pragma once
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#include <cstdint>
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#include <wayland-server-protocol.h>
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#include "../helpers/WLListener.hpp"
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#include "../macros.hpp"
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@ -65,7 +66,8 @@ class CSeatManager {
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void sendPointerButton(uint32_t timeMs, uint32_t key, wl_pointer_button_state state);
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void sendPointerFrame();
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void sendPointerFrame(WP<CWLSeatResource> pResource);
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void sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, wl_pointer_axis_source source, wl_pointer_axis_relative_direction relative);
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void sendPointerAxis(uint32_t timeMs, wl_pointer_axis axis, double value, int32_t discrete, int32_t value120, wl_pointer_axis_source source,
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wl_pointer_axis_relative_direction relative);
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void sendTouchDown(wlr_surface* surf, uint32_t timeMs, int32_t id, const Vector2D& local);
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void sendTouchUp(uint32_t timeMs, int32_t id);
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@ -1,6 +1,7 @@
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#include "InputManager.hpp"
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#include "../../Compositor.hpp"
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#include "wlr/types/wlr_switch.h"
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#include <cstdint>
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#include <ranges>
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#include "../../config/ConfigValue.hpp"
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#include "../../desktop/Window.hpp"
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@ -782,8 +783,9 @@ void CInputManager::onMouseWheel(IPointer::SAxisEvent e) {
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}
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}
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}
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g_pSeatManager->sendPointerAxis(e.timeMs, e.axis, factor * e.delta, std::round(factor * e.deltaDiscrete / 120), e.source, WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL);
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double deltaDiscrete = factor * e.deltaDiscrete / std::abs(e.deltaDiscrete);
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g_pSeatManager->sendPointerAxis(e.timeMs, e.axis, factor * e.delta, deltaDiscrete > 0 ? std::ceil(deltaDiscrete) : std::floor(deltaDiscrete),
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std::round(factor * e.deltaDiscrete), e.source, WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL);
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}
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Vector2D CInputManager::getMouseCoordsInternal() {
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