This commit is contained in:
Vaxry 2024-08-24 20:54:05 +02:00
parent 276652b44e
commit d3e26652d6

View file

@ -114,58 +114,57 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
m_fAlpha = in ? 1.F : 0.F;
// handle animation styles for the movement one
if (ANIMSTYLE.starts_with("slide") && ANIMSTYLE.contains("%")) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
float movePerc = 0.F;
if (m_vRenderOffset.m_pConfig->pValues->internalEnabled) {
if (ANIMSTYLE.starts_with("slide") && ANIMSTYLE.contains("%")) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
float movePerc = 0.F;
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ') + 1);
movePerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) { Debug::log(ERR, "Error in startAnim: invalid percentage"); }
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ') + 1);
movePerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) { Debug::log(ERR, "Error in startAnim: invalid percentage"); }
m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
m_fScaleClients.setValueAndWarp(1.F);
if (ANIMSTYLE.starts_with("slidevert")) {
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(0.0, (left ? PMONITOR->vecSize.y : -PMONITOR->vecSize.y) * (movePerc / 100.f)));
m_vRenderOffset = Vector2D(0, 0);
} else
m_vRenderOffset = Vector2D(0.0, (left ? -PMONITOR->vecSize.y : PMONITOR->vecSize.y) * (movePerc / 100.f));
} else {
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D((left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0));
m_vRenderOffset = Vector2D(0, 0);
} else
m_vRenderOffset = Vector2D((left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0);
}
} else if (ANIMSTYLE.starts_with("popin")) {
m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
float startPerc = 0.F;
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ') + 1);
startPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) { Debug::log(ERR, "Error in startAnim: invalid percentage"); }
if (in) {
m_fScaleClients.setValueAndWarp(startPerc / 100.F);
m_fScaleClients = 1.F;
} else {
m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
m_fScaleClients.setValueAndWarp(1.F);
m_fScaleClients = startPerc / 100.F;
}
} else {
// fallback is slide
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
const auto XDISTANCE = PMONITOR->vecSize.x + *PWORKSPACEGAP;
m_fScaleClients.setValueAndWarp(1.F);
if (ANIMSTYLE.starts_with("slidevert")) {
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(0.0, (left ? PMONITOR->vecSize.y : -PMONITOR->vecSize.y) * (movePerc / 100.f)));
m_vRenderOffset = Vector2D(0, 0);
} else
m_vRenderOffset = Vector2D(0.0, (left ? -PMONITOR->vecSize.y : PMONITOR->vecSize.y) * (movePerc / 100.f));
} else {
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D((left ? PMONITOR->vecSize.x : -PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0));
m_vRenderOffset = Vector2D(0, 0);
} else
m_vRenderOffset = Vector2D((left ? -PMONITOR->vecSize.x : PMONITOR->vecSize.x) * (movePerc / 100.f), 0.0);
}
} else if (ANIMSTYLE.starts_with("popin")) {
m_vRenderOffset.setValueAndWarp(Vector2D(0, 0));
float startPerc = 0.F;
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ') + 1);
startPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) { Debug::log(ERR, "Error in startAnim: invalid percentage"); }
if (in) {
m_fScaleClients.setValueAndWarp(startPerc / 100.F);
m_fScaleClients = 1.F;
} else {
m_fScaleClients.setValueAndWarp(1.F);
m_fScaleClients = startPerc / 100.F;
}
} else {
// fallback is slide
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
const auto XDISTANCE = PMONITOR->vecSize.x + *PWORKSPACEGAP;
m_fScaleClients.setValueAndWarp(1.F);
// special case: fade enabled but this anim is disabled, so don't change anything. Only do the anim otherwise.
if (m_vRenderOffset.m_pConfig->pValues->internalEnabled || !m_fAlpha.m_pConfig->pValues->internalEnabled) {
if (in) {
m_vRenderOffset.setValueAndWarp(Vector2D(left ? XDISTANCE : -XDISTANCE, 0.0));
m_vRenderOffset = Vector2D(0, 0);