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https://github.com/hyprwm/Hyprland
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remove unused fixXWaylandWindowsOnWorkspace
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c982312c07
commit
d47bfe6af1
6 changed files with 0 additions and 46 deletions
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@ -848,31 +848,6 @@ CWindow* CCompositor::getFirstWindowOnWorkspace(const int& id) {
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return nullptr;
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}
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void CCompositor::fixXWaylandWindowsOnWorkspace(const int& id) {
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// not needed anymore
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return;
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const auto ISVISIBLE = isWorkspaceVisible(id);
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(id);
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if (!PWORKSPACE)
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return;
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for (auto& w : m_vWindows) {
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if (w->m_iWorkspaceID == id) {
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// moveXWaylandWindow only moves XWayland windows
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// so there is no need to check here
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// if the window is XWayland or not.
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if (ISVISIBLE && (!PWORKSPACE->m_bHasFullscreenWindow || w->m_bIsFullscreen))
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g_pXWaylandManager->moveXWaylandWindow(w.get(), w->m_vRealPosition.vec());
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else
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g_pXWaylandManager->moveXWaylandWindow(w.get(), Vector2D(42069,42069));
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}
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}
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}
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bool CCompositor::doesSeatAcceptInput(wlr_surface* surface) {
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return !m_sSeat.exclusiveClient || (surface && m_sSeat.exclusiveClient == wl_resource_get_client(surface->resource));
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}
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@ -128,7 +128,6 @@ public:
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void updateWorkspaceWindowDecos(const int&);
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int getWindowsOnWorkspace(const int&);
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CWindow* getFirstWindowOnWorkspace(const int&);
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void fixXWaylandWindowsOnWorkspace(const int&);
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CWindow* getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(CWindow*);
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@ -697,10 +697,6 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
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g_pCompositor->moveWindowToTop(pWindow);
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// we need to fix XWayland windows by sending them to NARNIA
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// because otherwise they'd still be recieving mouse events
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g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
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recalculateMonitor(PMONITOR->ID);
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}
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@ -87,7 +87,6 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
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if (pWindow->m_iX11Type != 2) {
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
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g_pCompositor->moveWindowToTop(pWindow);
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}
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@ -389,10 +389,6 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen
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g_pCompositor->moveWindowToTop(pWindow);
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// we need to fix XWayland windows by sending them to NARNIA
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// because otherwise they'd still be recieving mouse events
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g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
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recalculateMonitor(PMONITOR->ID);
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}
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@ -488,13 +488,6 @@ void CKeybindManager::changeworkspace(std::string args) {
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else
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PMONITOR->specialWorkspaceOpen = true;
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// we need to move XWayland windows to narnia or otherwise they will still process our cursor and shit
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// and that'd be annoying as hell
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g_pCompositor->fixXWaylandWindowsOnWorkspace(OLDWORKSPACEID);
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// and fix on the new workspace
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g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
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// here and only here begin anim. we don't want to anim visible workspaces on other monitors.
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// check if anim left or right
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const auto ANIMTOLEFT = workspaceToChangeTo > OLDWORKSPACEID;
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@ -563,10 +556,6 @@ void CKeybindManager::changeworkspace(std::string args) {
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else
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PMONITOR->specialWorkspaceOpen = true;
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// we need to move XWayland windows to narnia or otherwise they will still process our cursor and shit
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// and that'd be annoying as hell
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g_pCompositor->fixXWaylandWindowsOnWorkspace(OLDWORKSPACE);
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// set active and deactivate all other
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g_pCompositor->deactivateAllWLRWorkspaces(PWORKSPACE->m_pWlrHandle);
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PWORKSPACE->setActive(true);
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