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https://github.com/hyprwm/Hyprland
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remove resize on border check if in fullscreen
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1 changed files with 4 additions and 5 deletions
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@ -395,11 +395,10 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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// TODO also check surfaces, maybe move into the switch statement below (focuses window first),
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// so that I don't have to find surfaces myself, plus no need for vectorToWindowIdeal to find the window
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const auto w = g_pCompositor->vectorToWindowIdeal(getMouseCoordsInternal());
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// TODO exclude if fullscreen
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if (*PBORDERRESIZE && w) {
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const wlr_box box = w->getFullWindowBoundingBox();
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const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
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const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
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if (*PBORDERRESIZE && w && !w->m_bIsFullscreen && !w->m_bFakeFullscreenState) {
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const wlr_box box = w->getFullWindowBoundingBox();
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const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
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const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
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if (wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) &&
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(!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
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g_pKeybindManager->resizeWithBorder(e);
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