remove resize on border check if in fullscreen

This commit is contained in:
Ching Pei Yang 2023-01-12 15:13:51 +01:00
parent 01918cdce5
commit d499c55a3a

View file

@ -395,11 +395,10 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
// TODO also check surfaces, maybe move into the switch statement below (focuses window first), // TODO also check surfaces, maybe move into the switch statement below (focuses window first),
// so that I don't have to find surfaces myself, plus no need for vectorToWindowIdeal to find the window // so that I don't have to find surfaces myself, plus no need for vectorToWindowIdeal to find the window
const auto w = g_pCompositor->vectorToWindowIdeal(getMouseCoordsInternal()); const auto w = g_pCompositor->vectorToWindowIdeal(getMouseCoordsInternal());
// TODO exclude if fullscreen if (*PBORDERRESIZE && w && !w->m_bIsFullscreen && !w->m_bFakeFullscreenState) {
if (*PBORDERRESIZE && w) { const wlr_box box = w->getFullWindowBoundingBox();
const wlr_box box = w->getFullWindowBoundingBox(); const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
const wlr_box real = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y}; const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
const auto mouseCoords = g_pInputManager->getMouseCoordsInternal();
if (wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && if (wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) &&
(!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) { (!wlr_box_contains_point(&real, mouseCoords.x, mouseCoords.y) || w->isInCurvedCorner(mouseCoords.x, mouseCoords.y))) {
g_pKeybindManager->resizeWithBorder(e); g_pKeybindManager->resizeWithBorder(e);