reset dragged window on failed begin

This commit is contained in:
Vaxry 2023-01-20 16:30:30 +01:00
parent 3436486575
commit d5913a23ac

View file

@ -128,11 +128,13 @@ void IHyprLayout::onBeginDragWindow() {
// Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) {
Debug::log(ERR, "Dragging attempted on an invalid window!");
g_pInputManager->currentlyDraggedWindow = nullptr;
return;
}
if (DRAGGINGWINDOW->m_bIsFullscreen) {
Debug::log(LOG, "Rejecting drag on a fullscreen window.");
g_pInputManager->currentlyDraggedWindow = nullptr;
return;
}
@ -140,6 +142,7 @@ void IHyprLayout::onBeginDragWindow() {
if (PWORKSPACE->m_bHasFullscreenWindow && (!DRAGGINGWINDOW->m_bCreatedOverFullscreen || !DRAGGINGWINDOW->m_bIsFloating)) {
Debug::log(LOG, "Rejecting drag on a fullscreen workspace. (window under fullscreen)");
g_pInputManager->currentlyDraggedWindow = nullptr;
return;
}