Consider scroll as a 'pressed' key

This commit is contained in:
Darksome 2022-07-21 20:31:38 +03:00
parent ce508f1cdc
commit d5ccca4fdb

View file

@ -119,9 +119,9 @@ bool CKeybindManager::onAxisEvent(wlr_pointer_axis_event* e) {
bool found = false; bool found = false;
if (e->source == WLR_AXIS_SOURCE_WHEEL && e->orientation == WLR_AXIS_ORIENTATION_VERTICAL) { if (e->source == WLR_AXIS_SOURCE_WHEEL && e->orientation == WLR_AXIS_ORIENTATION_VERTICAL) {
if (e->delta < 0) { if (e->delta < 0) {
found = g_pKeybindManager->handleKeybinds(MODS, "mouse_down", 0, 0, false, 0); found = g_pKeybindManager->handleKeybinds(MODS, "mouse_down", 0, 0, true, 0);
} else { } else {
found = g_pKeybindManager->handleKeybinds(MODS, "mouse_up", 0, 0, false, 0); found = g_pKeybindManager->handleKeybinds(MODS, "mouse_up", 0, 0, true, 0);
} }
} }