mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-23 01:46:00 +01:00
added basic touch controls
This commit is contained in:
parent
3a8dcf284a
commit
d64227e7c7
7 changed files with 70 additions and 1 deletions
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@ -185,6 +185,9 @@ void CCompositor::initAllSignals() {
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addWLSignal(&m_sWLRCursor->events.pinch_begin, &Events::listen_pinchBegin, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_begin, &Events::listen_pinchBegin, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_update, &Events::listen_pinchUpdate, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_update, &Events::listen_pinchUpdate, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_end, &Events::listen_pinchEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.pinch_end, &Events::listen_pinchEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_down, &Events::listen_touchBegin, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_up, &Events::listen_touchEnd, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRCursor->events.touch_motion, &Events::listen_touchUpdate, m_sWLRCursor, "WLRCursor");
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addWLSignal(&m_sWLRBackend->events.new_input, &Events::listen_newInput, m_sWLRBackend, "Backend");
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addWLSignal(&m_sWLRBackend->events.new_input, &Events::listen_newInput, m_sWLRBackend, "Backend");
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addWLSignal(&m_sSeat.seat->events.request_set_cursor, &Events::listen_requestMouse, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.request_set_cursor, &Events::listen_requestMouse, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
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addWLSignal(&m_sSeat.seat->events.request_set_selection, &Events::listen_requestSetSel, &m_sSeat, "Seat");
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@ -72,7 +72,6 @@ void Events::listener_newInput(wl_listener* listener, void* data) {
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break;
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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case WLR_INPUT_DEVICE_TOUCH:
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Debug::log(LOG, "Attached a touch device with name %s", DEVICE->name);
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Debug::log(LOG, "Attached a touch device with name %s", DEVICE->name);
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Debug::log(WARN, "!!!! Hyprland does not directly support touchscreens, bugs may occur !!!!");
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wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, DEVICE);
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wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, DEVICE);
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break;
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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@ -196,3 +195,15 @@ void Events::listener_newVirtualKeyboard(wl_listener* listener, void* data) {
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g_pInputManager->newVirtualKeyboard(&WLRKB->keyboard.base);
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g_pInputManager->newVirtualKeyboard(&WLRKB->keyboard.base);
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}
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}
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void Events::listener_touchBegin(wl_listener* listener, void* data) {
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g_pInputManager->onTouchDown((wlr_touch_down_event*)data);
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}
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void Events::listener_touchEnd(wl_listener* listener, void* data) {
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g_pInputManager->onTouchUp((wlr_touch_up_event*)data);
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}
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void Events::listener_touchUpdate(wl_listener* listener, void* data) {
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g_pInputManager->onTouchMove((wlr_touch_motion_event*)data);
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}
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@ -144,4 +144,9 @@ namespace Events {
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DYNLISTENFUNC(unmapInputPopup);
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DYNLISTENFUNC(unmapInputPopup);
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DYNLISTENFUNC(commitInputPopup);
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DYNLISTENFUNC(commitInputPopup);
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DYNLISTENFUNC(destroyInputPopup);
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DYNLISTENFUNC(destroyInputPopup);
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// Touch
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LISTENER(touchBegin);
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LISTENER(touchEnd);
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LISTENER(touchUpdate);
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};
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};
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@ -97,6 +97,7 @@ extern "C" {
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_input_method_v2.h>
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#include <wlr/types/wlr_input_method_v2.h>
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#include <wlr/types/wlr_text_input_v3.h>
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#include <wlr/types/wlr_text_input_v3.h>
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#include <wlr/types/wlr_touch.h>
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}
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}
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#undef delete
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#undef delete
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@ -422,6 +422,8 @@ std::string CAnimationManager::styleValidInConfigVar(const std::string& config,
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return "";
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return "";
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}
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}
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minPerc; // fix warning
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return "";
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return "";
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}
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}
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@ -12,6 +12,10 @@ enum eClickBehaviorMode {
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CLICKMODE_KILL
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CLICKMODE_KILL
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};
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};
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struct STouchData {
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CWindow* touchFocusWindow = nullptr;
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};
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class CInputManager {
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class CInputManager {
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public:
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public:
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@ -44,6 +48,11 @@ public:
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eClickBehaviorMode getClickMode();
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eClickBehaviorMode getClickMode();
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void processMouseRequest(wlr_seat_pointer_request_set_cursor_event*);
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void processMouseRequest(wlr_seat_pointer_request_set_cursor_event*);
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void onTouchDown(wlr_touch_down_event*);
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void onTouchUp(wlr_touch_up_event*);
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void onTouchMove(wlr_touch_motion_event*);
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STouchData m_sTouchData;
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// for dragging floating windows
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// for dragging floating windows
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CWindow* currentlyDraggedWindow = nullptr;
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CWindow* currentlyDraggedWindow = nullptr;
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38
src/managers/input/Touch.cpp
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38
src/managers/input/Touch.cpp
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@ -0,0 +1,38 @@
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#include "InputManager.hpp"
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#include "../../Compositor.hpp"
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void CInputManager::onTouchDown(wlr_touch_down_event* e) {
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wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, g_pCompositor->m_pLastMonitor->vecPosition.x + e->x * g_pCompositor->m_pLastMonitor->vecSize.x, g_pCompositor->m_pLastMonitor->vecPosition.y + e->y * g_pCompositor->m_pLastMonitor->vecSize.y);
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refocus();
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m_sTouchData.touchFocusWindow = nullptr;
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if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow)) {
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wlr_seat_touch_notify_down(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, e->time_msec, e->touch_id,
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e->x * g_pCompositor->m_pLastMonitor->vecSize.x + g_pCompositor->m_pLastMonitor->vecPosition.x - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().x,
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e->y * g_pCompositor->m_pLastMonitor->vecSize.y + g_pCompositor->m_pLastMonitor->vecPosition.y - g_pCompositor->m_pLastWindow->m_vRealPosition.vec().y);
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m_sTouchData.touchFocusWindow = g_pCompositor->m_pLastWindow;
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}
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}
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void CInputManager::onTouchUp(wlr_touch_up_event* e){
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if (m_sTouchData.touchFocusWindow) {
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wlr_seat_touch_notify_up(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id);
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}
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}
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void CInputManager::onTouchMove(wlr_touch_motion_event* e){
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if (g_pCompositor->windowValidMapped(m_sTouchData.touchFocusWindow)) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_sTouchData.touchFocusWindow->m_iMonitorID);
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wlr_seat_touch_notify_motion(g_pCompositor->m_sSeat.seat, e->time_msec, e->touch_id,
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e->x * PMONITOR->vecSize.x + PMONITOR->vecPosition.x - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().x,
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e->y * PMONITOR->vecSize.y + PMONITOR->vecPosition.y - m_sTouchData.touchFocusWindow->m_vRealPosition.vec().y);
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wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, PMONITOR->vecPosition.x + e->x * PMONITOR->vecSize.x, PMONITOR->vecPosition.y + e->y * PMONITOR->vecSize.y);
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}
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}
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