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internal: make CAnimatedVariable non-move non-copy
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@ -32,6 +32,11 @@ class CAnimatedVariable {
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void create(ANIMATEDVARTYPE, SAnimationPropertyConfig*, void* pWindow, AVARDAMAGEPOLICY);
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void create(ANIMATEDVARTYPE, SAnimationPropertyConfig*, void* pWindow, AVARDAMAGEPOLICY);
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void create(ANIMATEDVARTYPE, std::any val, SAnimationPropertyConfig*, void* pWindow, AVARDAMAGEPOLICY);
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void create(ANIMATEDVARTYPE, std::any val, SAnimationPropertyConfig*, void* pWindow, AVARDAMAGEPOLICY);
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CAnimatedVariable(const CAnimatedVariable&) = delete;
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CAnimatedVariable(CAnimatedVariable&&) = delete;
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CAnimatedVariable& operator=(const CAnimatedVariable&) = delete;
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CAnimatedVariable& operator=(CAnimatedVariable&&) = delete;
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~CAnimatedVariable();
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~CAnimatedVariable();
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void unregister();
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void unregister();
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