screencopy: fix legacyrenderer builds

fixes #4044
This commit is contained in:
Vaxry 2023-12-05 14:59:12 +00:00
parent 83248b6936
commit da863459c4

View file

@ -455,7 +455,11 @@ bool CScreencopyProtocolManager::copyFrameShm(SScreencopyFrame* frame, timespec*
g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1); g_pHyprOpenGL->renderTexture(sourceTex, &monbox, 1);
g_pHyprOpenGL->setMonitorTransformEnabled(true); g_pHyprOpenGL->setMonitorTransformEnabled(true);
#ifndef GLES2
glBindFramebuffer(GL_READ_FRAMEBUFFER, fb.m_iFb); glBindFramebuffer(GL_READ_FRAMEBUFFER, fb.m_iFb);
#else
glBindFramebuffer(GL_FRAMEBUFFER, fb.m_iFb);
#endif
const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format); const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
if (!PFORMAT) { if (!PFORMAT) {