diff --git a/src/protocols/core/Compositor.cpp b/src/protocols/core/Compositor.cpp index a31b1fb4..76907cc2 100644 --- a/src/protocols/core/Compositor.cpp +++ b/src/protocols/core/Compositor.cpp @@ -79,6 +79,8 @@ CWLSurfaceResource::CWLSurfaceResource(SP resource_) : resource(reso pending.buffer = res && res->buffer ? res->buffer.lock() : nullptr; pending.size = res && res->buffer ? res->buffer->size : Vector2D{}; pending.texture = res && res->buffer ? res->buffer->texture : nullptr; + if (res) + res->released = false; } Vector2D oldBufSize = current.buffer ? current.buffer->size : Vector2D{}; @@ -86,8 +88,6 @@ CWLSurfaceResource::CWLSurfaceResource(SP resource_) : resource(reso if (oldBufSize != newBufSize || current.buffer != pending.buffer) pending.bufferDamage = CBox{{}, {INT32_MAX, INT32_MAX}}; - - bufferReleased = false; }); resource->setCommit([this](CWlSurface* r) { @@ -340,9 +340,9 @@ void CWLSurfaceResource::unmap() { // release the buffers. // this is necessary for XWayland to function correctly, // as it does not unmap via the traditional commit(null buffer) method, but via the X11 protocol. - if (!bufferReleased && current.buffer) + if (current.buffer && !current.buffer->resource->released) current.buffer->sendRelease(); - if (pending.buffer) + if (pending.buffer && !pending.buffer->resource->released) pending.buffer->sendRelease(); pending.buffer.reset(); @@ -420,15 +420,13 @@ void CWLSurfaceResource::commitPendingState() { if (current.buffer && current.buffer->texture) current.buffer->texture->m_eTransform = wlTransformToHyprutils(current.transform); - if (current.buffer && !bufferReleased) { + if (current.buffer && !current.buffer->resource->released) { current.buffer->update(accumulateCurrentBufferDamage()); // release the buffer if it's synchronous as update() has done everything thats needed // so we can let the app know we're done. - if (current.buffer->isSynchronous()) { + if (current.buffer->isSynchronous()) current.buffer->sendReleaseWithSurface(self.lock()); - bufferReleased = true; - } } // TODO: we should _accumulate_ and not replace above if sync @@ -453,7 +451,7 @@ void CWLSurfaceResource::commitPendingState() { } // for async buffers, we can only release the buffer once we are unrefing it from current. - if (previousBuffer && !previousBuffer->isSynchronous() && !bufferReleased) { + if (previousBuffer && !previousBuffer->isSynchronous() && !previousBuffer->resource->released) { if (previousBuffer->lockedByBackend) { previousBuffer->hlEvents.backendRelease = previousBuffer->events.backendRelease.registerListener([this, previousBuffer](std::any data) { if (!self.expired()) // could be dead in the dtor @@ -461,12 +459,11 @@ void CWLSurfaceResource::commitPendingState() { else previousBuffer->sendRelease(); previousBuffer->hlEvents.backendRelease.reset(); - bufferReleased = true; }); } else previousBuffer->sendReleaseWithSurface(self.lock()); - bufferReleased = true; + previousBuffer->resource->released = true; // set it here regardless so we dont set more listeners for backendRelease } } diff --git a/src/protocols/core/Compositor.hpp b/src/protocols/core/Compositor.hpp index 5e6413c8..85bd0d37 100644 --- a/src/protocols/core/Compositor.hpp +++ b/src/protocols/core/Compositor.hpp @@ -134,9 +134,6 @@ class CWLSurfaceResource { SP resource; wl_client* pClient = nullptr; - // tracks whether we should release the buffer - bool bufferReleased = false; - int stateLocks = 0; void destroy(); diff --git a/src/protocols/types/WLBuffer.cpp b/src/protocols/types/WLBuffer.cpp index d34a867d..e42094b1 100644 --- a/src/protocols/types/WLBuffer.cpp +++ b/src/protocols/types/WLBuffer.cpp @@ -29,6 +29,7 @@ bool CWLBufferResource::good() { } void CWLBufferResource::sendRelease() { + released = true; resource->sendRelease(); } diff --git a/src/protocols/types/WLBuffer.hpp b/src/protocols/types/WLBuffer.hpp index 59512128..f4424abc 100644 --- a/src/protocols/types/WLBuffer.hpp +++ b/src/protocols/types/WLBuffer.hpp @@ -24,6 +24,8 @@ class CWLBufferResource { WP self; + bool released = false; + private: CWLBufferResource(SP resource_);