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fix rounding
modified: src/render/decorations/CHyprGroupBarDecoration.cpp Signed-off-by: MightyPlaza <123664421+MightyPlaza@users.noreply.github.com>
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1 changed files with 3 additions and 3 deletions
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@ -101,10 +101,10 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
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return;
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// Bottom left of groupbar
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Vector2D pos = Vector2D(std::round(m_vLastWindowPos.x - pMonitor->vecPosition.x + offset.x + ROUNDING),
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std::round(m_vLastWindowPos.y - pMonitor->vecPosition.y + offset.y) +
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Vector2D pos = Vector2D(m_vLastWindowPos.x - pMonitor->vecPosition.x + offset.x + ROUNDING,
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std::floor(m_vLastWindowPos.y) - pMonitor->vecPosition.y + offset.y +
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(m_bOnTop ? (m_bInternalBorder ? 0 : -BORDERSIZE) :
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std::round(m_vLastWindowSize.y) + m_iBarInternalHeight + BAR_INTERNAL_PADDING + (m_bInternalBorder ? 0 : BORDERSIZE)));
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std::floor(m_vLastWindowSize.y) + m_iBarInternalHeight + BAR_INTERNAL_PADDING + (m_bInternalBorder ? 0 : BORDERSIZE)));
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wlr_box barBox = {pos.x, pos.y - m_iBarHeight + (m_bOnTop ? -BAR_INTERNAL_PADDING : 0), BARW, m_iBarHeight};
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wlr_box gradBox = {pos.x, pos.y - m_iBarHeight + (m_bOnTop ? -2 * BAR_INTERNAL_PADDING : -BAR_INTERNAL_PADDING) - m_iGradientHeight, BARW, m_iGradientHeight};
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