mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-21 22:25:59 +01:00
Initial Commit
This commit is contained in:
parent
f9862eed93
commit
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14 changed files with 716 additions and 0 deletions
18
.gitignore
vendored
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18
.gitignore
vendored
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@ -0,0 +1,18 @@
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CMakeLists.txt.user
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CMakeCache.txt
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||||
CMakeFiles
|
||||
CMakeScripts
|
||||
Testing
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
compile_commands.json
|
||||
CTestTestfile.cmake
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||||
_deps
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||||
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||||
build/
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/.vscode/
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*.o
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*-protocol.c
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*-protocol.h
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.ccls-cache
|
46
CMakeLists.txt
Normal file
46
CMakeLists.txt
Normal file
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@ -0,0 +1,46 @@
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cmake_minimum_required(VERSION 3.4)
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||||
project(Hyprland
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DESCRIPTION "A Modern C++ Wayland Compositor"
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)
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set(CMAKE_MESSAGE_LOG_LEVEL "STATUS")
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message(STATUS "Configuring Hyprland!")
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||||
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include_directories(.)
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add_compile_options(-std=c++20 -DWLR_USE_UNSTABLE )
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add_compile_options(-Wall -Wextra -Wno-unused-parameter)
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find_package(Threads REQUIRED)
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||||
find_package(PkgConfig REQUIRED)
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pkg_check_modules(deps REQUIRED IMPORTED_TARGET wayland-server wayland-client wayland-cursor wayland-protocols cairo pango pangocairo libdrm egl xkbcommon wlroots libinput xcb)
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file(GLOB_RECURSE SRCFILES "src/*.cpp")
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||||
add_executable(Hyprland ${SRCFILES})
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IF(CMAKE_BUILD_TYPE MATCHES Debug OR CMAKE_BUILD_TYPE MATCHES DEBUG)
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message(STATUS "Configuring Hyprland in Debug with CMake!")
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ELSE()
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add_compile_options(-Ofast)
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message(STATUS "Configuring Hyprland in Release with CMake!")
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ENDIF(CMAKE_BUILD_TYPE MATCHES Debug OR CMAKE_BUILD_TYPE MATCHES DEBUG)
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target_link_libraries(Hyprland rt)
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set(CPACK_PROJECT_NAME ${PROJECT_NAME})
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set(CPACK_PROJECT_VERSION ${PROJECT_VERSION})
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include(CPack)
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target_link_libraries(Hyprland PkgConfig::deps)
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target_link_libraries(Hyprland
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wlroots
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${CMAKE_THREAD_LIBS_INIT}
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)
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IF(CMAKE_BUILD_TYPE MATCHES Debug OR CMAKE_BUILD_TYPE MATCHES DEBUG)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg -no-pie -fno-builtin")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg -no-pie -fno-builtin")
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SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -pg -no-pie -fno-builtin")
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||||
ENDIF(CMAKE_BUILD_TYPE MATCHES Debug OR CMAKE_BUILD_TYPE MATCHES DEBUG)
|
54
Makefile
Normal file
54
Makefile
Normal file
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@ -0,0 +1,54 @@
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include config.mk
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CFLAGS += -I. -DWLR_USE_UNSTABLE -std=c99
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WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
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WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
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PKGS = wlroots wayland-server xcb xkbcommon libinput
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CFLAGS += $(foreach p,$(PKGS),$(shell pkg-config --cflags $(p)))
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LDLIBS += $(foreach p,$(PKGS),$(shell pkg-config --libs $(p)))
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xdg-shell-protocol.h:
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$(WAYLAND_SCANNER) server-header \
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$(WAYLAND_PROTOCOLS)/stable/xdg-shell/xdg-shell.xml $@
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xdg-shell-protocol.c:
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$(WAYLAND_SCANNER) private-code \
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$(WAYLAND_PROTOCOLS)/stable/xdg-shell/xdg-shell.xml $@
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xdg-shell-protocol.o: xdg-shell-protocol.h
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wlr-layer-shell-unstable-v1-protocol.h:
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$(WAYLAND_SCANNER) server-header \
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protocols/wlr-layer-shell-unstable-v1.xml $@
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wlr-layer-shell-unstable-v1-protocol.c:
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$(WAYLAND_SCANNER) private-code \
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protocols/wlr-layer-shell-unstable-v1.xml $@
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wlr-layer-shell-unstable-v1-protocol.o: wlr-layer-shell-unstable-v1-protocol.h
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idle-protocol.h:
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$(WAYLAND_SCANNER) server-header \
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protocols/idle.xml $@
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idle-protocol.c:
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$(WAYLAND_SCANNER) private-code \
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protocols/idle.xml $@
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idle-protocol.o: idle-protocol.h
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release:
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mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Release -H./ -B./build -G Ninja
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cmake --build ./build --config Release --target all -j 10
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debug:
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mkdir -p build && cmake --no-warn-unused-cli -DCMAKE_BUILD_TYPE:STRING=Debug -H./ -B./build -G Ninja
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cmake --build ./build --config Debug --target all -j 10
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clear:
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rm -rf build
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rm -f *.o *-protocol.h *-protocol.c
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config: xdg-shell-protocol.o wlr-layer-shell-unstable-v1-protocol.o idle-protocol.o
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7
README.md
Normal file
7
README.md
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@ -0,0 +1,7 @@
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# Hyprland
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Hyprland is a Dynamic Tiling Wayland Compositor taking on some innovative and *groovin'* ideas. It's written fully in C++.
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For Hyprland without the land part, see [Hypr](https://github.com/vaxerski/Hypr), the Xorg window manager.
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VERY early dev. And I mean VERY. It's yet to be really usable, but I am developing it!
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4
config.mk
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4
config.mk
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@ -0,0 +1,4 @@
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PREFIX = /usr/local
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CFLAGS ?= -g -Wall -Wextra -Werror -Wno-unused-parameter -Wno-sign-compare -Wno-unused-function -Wno-unused-variable -Wno-unused-result -Wdeclaration-after-statement
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CFLAGS += -DXWAYLAND
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|
49
protocols/idle.xml
Normal file
49
protocols/idle.xml
Normal file
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@ -0,0 +1,49 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="idle">
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<copyright><![CDATA[
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Copyright (C) 2015 Martin Gräßlin
|
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|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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]]></copyright>
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<interface name="org_kde_kwin_idle" version="1">
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<description summary="User idle time manager">
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This interface allows to monitor user idle time on a given seat. The interface
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allows to register timers which trigger after no user activity was registered
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on the seat for a given interval. It notifies when user activity resumes.
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This is useful for applications wanting to perform actions when the user is not
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interacting with the system, e.g. chat applications setting the user as away, power
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management features to dim screen, etc..
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</description>
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<request name="get_idle_timeout">
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<arg name="id" type="new_id" interface="org_kde_kwin_idle_timeout"/>
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<arg name="seat" type="object" interface="wl_seat"/>
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<arg name="timeout" type="uint" summary="The idle timeout in msec"/>
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||||
</request>
|
||||
</interface>
|
||||
<interface name="org_kde_kwin_idle_timeout" version="1">
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||||
<request name="release" type="destructor">
|
||||
<description summary="release the timeout object"/>
|
||||
</request>
|
||||
<request name="simulate_user_activity">
|
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<description summary="Simulates user activity for this timeout, behaves just like real user activity on the seat"/>
|
||||
</request>
|
||||
<event name="idle">
|
||||
<description summary="Triggered when there has not been any user activity in the requested idle time interval"/>
|
||||
</event>
|
||||
<event name="resumed">
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<description summary="Triggered on the first user activity after an idle event"/>
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</event>
|
||||
</interface>
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</protocol>
|
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocols/wlr-layer-shell-unstable-v1.xml
Normal file
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@ -0,0 +1,390 @@
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<?xml version="1.0" encoding="UTF-8"?>
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||||
<protocol name="wlr_layer_shell_unstable_v1">
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||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
0
src/Compositor.cpp
Normal file
0
src/Compositor.cpp
Normal file
0
src/Compositor.hpp
Normal file
0
src/Compositor.hpp
Normal file
41
src/debug/Log.cpp
Normal file
41
src/debug/Log.cpp
Normal file
|
@ -0,0 +1,41 @@
|
|||
#include "Log.hpp"
|
||||
#include "../defines.hpp"
|
||||
|
||||
#include <fstream>
|
||||
|
||||
void Debug::log(LogLevel level, const char* fmt, ...) {
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
|
||||
// log to a file
|
||||
const std::string DEBUGPATH = ISDEBUG ? "/tmp/hypr/hyprlandd.log" : "/tmp/hypr/hyprland.log";
|
||||
std::ofstream ofs;
|
||||
ofs.open(DEBUGPATH, std::ios::out | std::ios::app);
|
||||
|
||||
switch (level) {
|
||||
case LOG:
|
||||
ofs << "[LOG] ";
|
||||
break;
|
||||
case WARN:
|
||||
ofs << "[WARN] ";
|
||||
break;
|
||||
case ERR:
|
||||
ofs << "[ERR] ";
|
||||
break;
|
||||
case CRIT:
|
||||
ofs << "[CRITICAL] ";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
char buf[LOGMESSAGESIZE] = "";
|
||||
|
||||
vsprintf(buf, fmt, args);
|
||||
|
||||
ofs << buf << "\n";
|
||||
|
||||
ofs.close();
|
||||
|
||||
va_end(args);
|
||||
}
|
16
src/debug/Log.hpp
Normal file
16
src/debug/Log.hpp
Normal file
|
@ -0,0 +1,16 @@
|
|||
#pragma once
|
||||
#include <string>
|
||||
|
||||
#define LOGMESSAGESIZE 1024
|
||||
|
||||
enum LogLevel {
|
||||
NONE = -1,
|
||||
LOG = 0,
|
||||
WARN,
|
||||
ERR,
|
||||
CRIT
|
||||
};
|
||||
|
||||
namespace Debug {
|
||||
void log(LogLevel level, const char* fmt, ...);
|
||||
};
|
9
src/defines.hpp
Normal file
9
src/defines.hpp
Normal file
|
@ -0,0 +1,9 @@
|
|||
#include "includes.hpp"
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define ISDEBUG true
|
||||
#else
|
||||
#define ISDEBUG false
|
||||
#endif
|
||||
|
||||
#define RIP(format, ... ) { fprintf(stderr, format "\n", ##__VA_ARGS__); exit(EXIT_FAILURE); }
|
68
src/includes.hpp
Normal file
68
src/includes.hpp
Normal file
|
@ -0,0 +1,68 @@
|
|||
#pragma once
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <getopt.h>
|
||||
#include <libinput.h>
|
||||
#include <linux/input-event-codes.h>
|
||||
#include <signal.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/wait.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
#include <wayland-server-core.h>
|
||||
|
||||
|
||||
#if true
|
||||
// wlroots uses dumb-ass shit that makes it not compile on C++, let's fix that.
|
||||
// https://github.com/swaywm/wlroots/issues/682
|
||||
// pthread first because it uses class in a C++ way and XWayland includes that...
|
||||
#include <pthread.h>
|
||||
|
||||
#define class YOU_FUCKING_IDIOTS
|
||||
#define namespace CAN_ALL_SUCK_MY_BALLS
|
||||
#define static
|
||||
|
||||
extern "C" {
|
||||
#include <wlr/backend.h>
|
||||
#include <wlr/backend/libinput.h>
|
||||
#include <wlr/render/allocator.h>
|
||||
#include <wlr/render/wlr_renderer.h>
|
||||
#include <wlr/types/wlr_compositor.h>
|
||||
#include <wlr/types/wlr_cursor.h>
|
||||
#include <wlr/types/wlr_data_control_v1.h>
|
||||
#include <wlr/types/wlr_data_device.h>
|
||||
#include <wlr/types/wlr_export_dmabuf_v1.h>
|
||||
#include <wlr/types/wlr_gamma_control_v1.h>
|
||||
#include <wlr/types/wlr_idle.h>
|
||||
#include <wlr/types/wlr_input_device.h>
|
||||
#include <wlr/types/wlr_keyboard.h>
|
||||
#include <wlr/types/wlr_layer_shell_v1.h>
|
||||
#include <wlr/types/wlr_matrix.h>
|
||||
#include <wlr/types/wlr_output.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include <wlr/types/wlr_output_management_v1.h>
|
||||
#include <wlr/types/wlr_pointer.h>
|
||||
#include <wlr/types/wlr_presentation_time.h>
|
||||
#include <wlr/types/wlr_primary_selection.h>
|
||||
#include <wlr/types/wlr_primary_selection_v1.h>
|
||||
#include <wlr/types/wlr_screencopy_v1.h>
|
||||
#include <wlr/types/wlr_seat.h>
|
||||
#include <wlr/types/wlr_server_decoration.h>
|
||||
#include <wlr/types/wlr_viewporter.h>
|
||||
#include <wlr/types/wlr_virtual_keyboard_v1.h>
|
||||
#include <wlr/types/wlr_xcursor_manager.h>
|
||||
#include <wlr/types/wlr_xdg_activation_v1.h>
|
||||
#include <wlr/types/wlr_xdg_decoration_v1.h>
|
||||
#include <wlr/types/wlr_xdg_output_v1.h>
|
||||
#include <wlr/types/wlr_xdg_shell.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/xwayland.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
}
|
||||
|
||||
#undef class
|
||||
#undef namespace
|
||||
#undef static
|
||||
|
||||
#endif
|
14
src/main.cpp
Normal file
14
src/main.cpp
Normal file
|
@ -0,0 +1,14 @@
|
|||
#include "defines.hpp"
|
||||
#include "debug/Log.hpp"
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
|
||||
|
||||
if (!getenv("XDG_RUNTIME_DIR"))
|
||||
RIP("XDG_RUNTIME_DIR not set!");
|
||||
|
||||
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in a new issue