mirror of https://github.com/hyprwm/Hyprland
code cleanup
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01f42f1d86
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@ -410,8 +410,6 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
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Vector2D uvTL;
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Vector2D uvTL;
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Vector2D uvBR = Vector2D(1, 1);
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Vector2D uvBR = Vector2D(1, 1);
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Vector2D adjustedSurfaceScale = Vector2D(1, 1);
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wlr_box geom;
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wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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@ -425,8 +423,6 @@ void CHyprRenderer::calculateUVForWindowSurface(CWindow* pWindow, wlr_surface* p
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uvTL = Vector2D(bufferSource.x / surfaceSize.x, bufferSource.y / surfaceSize.y);
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uvTL = Vector2D(bufferSource.x / surfaceSize.x, bufferSource.y / surfaceSize.y);
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uvBR = Vector2D((bufferSource.x + bufferSource.width) / surfaceSize.x, (bufferSource.y + bufferSource.height) / surfaceSize.y);
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uvBR = Vector2D((bufferSource.x + bufferSource.width) / surfaceSize.x, (bufferSource.y + bufferSource.height) / surfaceSize.y);
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adjustedSurfaceScale = Vector2D(bufferSource.width / surfaceSize.x, bufferSource.height / surfaceSize.y);
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// TODO: (example: chromium) this still has a tiny "bump" at the end.
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// TODO: (example: chromium) this still has a tiny "bump" at the end.
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if (main) {
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if (main) {
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uvTL = uvTL + (Vector2D((double)geom.x / ((double)pSurface->current.width), (double)geom.y / ((double)pSurface->current.height)) * (((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
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uvTL = uvTL + (Vector2D((double)geom.x / ((double)pSurface->current.width), (double)geom.y / ((double)pSurface->current.height)) * (((uvBR.x - uvTL.x) * surfaceSize.x) / surfaceSize.x));
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