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fix fading out layers without unmap
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@ -70,6 +70,7 @@ void Events::listener_destroyLayerSurface(void* owner, void* data) {
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Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
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layersurface->alpha.setValueAndWarp(0.f);
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layersurface->fadingOut = true;
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g_pCompositor->m_vSurfacesFadingOut.push_back(layersurface);
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}
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layersurface->noProcess = true;
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