mirror of
https://github.com/hyprwm/Hyprland
synced 2024-12-02 02:05:58 +01:00
parent
b25b06430b
commit
e2d04ae503
3 changed files with 15 additions and 4 deletions
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@ -172,6 +172,7 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:blur:vibrancy_darkness"].floatValue = 0.0;
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configValues["decoration:blur:vibrancy_darkness"].floatValue = 0.0;
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configValues["decoration:blur:noise"].floatValue = 0.0117;
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configValues["decoration:blur:noise"].floatValue = 0.0117;
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configValues["decoration:blur:special"].intValue = 0;
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configValues["decoration:blur:special"].intValue = 0;
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configValues["decoration:blur:popups"].intValue = 0;
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configValues["decoration:active_opacity"].floatValue = 1;
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configValues["decoration:active_opacity"].floatValue = 1;
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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@ -97,6 +97,8 @@ struct SRenderData {
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// for calculating UV
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// for calculating UV
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CWindow* pWindow = nullptr;
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CWindow* pWindow = nullptr;
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bool popup = false;
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};
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};
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struct SExtensionFindingData {
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struct SExtensionFindingData {
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@ -180,7 +182,8 @@ struct SConstraint {
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Vector2D getLogicConstraintPos();
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Vector2D getLogicConstraintPos();
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Vector2D getLogicConstraintSize();
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Vector2D getLogicConstraintSize();
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bool operator==(const SConstraint& b) const {
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//
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bool operator==(const SConstraint& b) const {
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return constraint == b.constraint;
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return constraint == b.constraint;
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}
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}
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};
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};
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@ -50,8 +50,10 @@ CHyprRenderer::CHyprRenderer() {
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}
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}
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static void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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static void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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const auto TEXTURE = wlr_surface_get_texture(surface);
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static auto* const PBLURPOPUPS = &g_pConfigManager->getConfigValuePtr("decoration:blur:popups")->intValue;
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const auto RDATA = (SRenderData*)data;
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const auto TEXTURE = wlr_surface_get_texture(surface);
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const auto RDATA = (SRenderData*)data;
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if (!TEXTURE)
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if (!TEXTURE)
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return;
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return;
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@ -134,7 +136,10 @@ static void renderSurface(struct wlr_surface* surface, int x, int y, void* data)
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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}
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}
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} else {
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} else {
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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if (RDATA->blur && RDATA->popup && *PBLURPOPUPS)
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g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, rounding, true);
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else
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g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
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}
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}
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if (!g_pHyprRenderer->m_bBlockSurfaceFeedback) {
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if (!g_pHyprRenderer->m_bBlockSurfaceFeedback) {
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@ -544,6 +549,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
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renderdata.dontRound = true; // don't round popups
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renderdata.dontRound = true; // don't round popups
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renderdata.pMonitor = pMonitor;
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renderdata.pMonitor = pMonitor;
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renderdata.squishOversized = false; // don't squish popups
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renderdata.squishOversized = false; // don't squish popups
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renderdata.popup = true;
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if (pWindow->m_sAdditionalConfigData.nearestNeighbor.toUnderlying())
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if (pWindow->m_sAdditionalConfigData.nearestNeighbor.toUnderlying())
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = true;
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g_pHyprOpenGL->m_RenderData.useNearestNeighbor = true;
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@ -597,6 +603,7 @@ void CHyprRenderer::renderLayer(SLayerSurface* pLayer, CMonitor* pMonitor, times
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renderdata.squishOversized = false; // don't squish popups
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renderdata.squishOversized = false; // don't squish popups
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renderdata.dontRound = true;
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renderdata.dontRound = true;
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renderdata.popup = true;
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wlr_layer_surface_v1_for_each_popup_surface(pLayer->layerSurface, renderSurface, &renderdata);
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wlr_layer_surface_v1_for_each_popup_surface(pLayer->layerSurface, renderSurface, &renderdata);
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g_pHyprOpenGL->m_pCurrentLayer = nullptr;
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g_pHyprOpenGL->m_pCurrentLayer = nullptr;
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