groupbar: more safety around gradient textures

This commit is contained in:
Vaxry 2023-11-28 19:03:02 +00:00
parent 99ca26d4eb
commit e2f18f8c7f

View file

@ -135,10 +135,11 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
Vector2D{m_fBarWidth * pMonitor->scale, (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale}))
.get();
if (*PGRADIENTS)
g_pHyprOpenGL->renderTexture((m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? (GROUPLOCKED ? m_tGradientLockedActive : m_tGradientActive) :
(GROUPLOCKED ? m_tGradientLockedInactive : m_tGradientInactive)),
&rect, 1.0);
const auto& GRADIENTTEX = (m_dwGroupMembers[i] == g_pCompositor->m_pLastWindow ? (GROUPLOCKED ? m_tGradientLockedActive : m_tGradientActive) :
(GROUPLOCKED ? m_tGradientLockedInactive : m_tGradientInactive));
if (*PGRADIENTS && GRADIENTTEX.m_iTexID != 0)
g_pHyprOpenGL->renderTexture(GRADIENTTEX, &rect, 1.0);
rect.y += (ASSIGNEDBOX.h / 2.0 - (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) / 2.0) * pMonitor->scale;
rect.height = (*PTITLEFONTSIZE + 2 * BAR_TEXT_PAD) * pMonitor->scale;