renderer: fix incorrect shouldRenderWindow calcs

This commit is contained in:
vaxerski 2023-04-14 15:16:43 +01:00
parent 8dd0c4fe74
commit e329bc2c7b

View file

@ -71,12 +71,12 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor, CWo
if (pWindow->m_bPinned)
return true;
// now check if it has the same workspace
if (pWorkspace && pWorkspace->m_iMonitorID == pMonitor->ID) {
if (pWorkspace->m_vRenderOffset.isBeingAnimated() || pWorkspace->m_fAlpha.isBeingAnimated() || pWorkspace->m_bForceRendering) {
const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_iMonitorID == pMonitor->ID) {
if (PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() || PWINDOWWORKSPACE->m_fAlpha.isBeingAnimated() || PWINDOWWORKSPACE->m_bForceRendering) {
return true;
} else {
if (!(!pWorkspace->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen)))
if (!(!PWINDOWWORKSPACE->m_bHasFullscreenWindow || pWindow->m_bIsFullscreen || (pWindow->m_bIsFloating && pWindow->m_bCreatedOverFullscreen)))
return false;
}
}
@ -1847,4 +1847,4 @@ void CHyprRenderer::initiateManualCrash() {
g_pHyprOpenGL->m_tGlobalTimer.reset();
g_pConfigManager->setInt("debug:damage_tracking", 0);
}
}