mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-26 10:45:58 +01:00
keybinds: implement pushactivetobottom dispacher (#3217)
Co-authored-by: Leeman <lstrout@enlj.com>
This commit is contained in:
parent
d41a91e050
commit
e4ddfcfa0c
9 changed files with 79 additions and 36 deletions
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@ -1240,15 +1240,24 @@ bool CCompositor::isWindowActive(CWindow* pWindow) {
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return PSURFACE == m_pLastFocus || pWindow == m_pLastWindow;
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}
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void CCompositor::moveWindowToTop(CWindow* pWindow) {
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void CCompositor::changeWindowZOrder(CWindow* pWindow, bool top) {
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if (!windowValidMapped(pWindow))
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return;
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auto moveToTop = [&](CWindow* pw) -> void {
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for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) {
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if (it->get() == pw) {
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std::rotate(it, it + 1, m_vWindows.end());
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break;
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auto moveToZ = [&](CWindow* pw, bool top) -> void {
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if (top) {
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for (auto it = m_vWindows.begin(); it != m_vWindows.end(); ++it) {
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if (it->get() == pw) {
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std::rotate(it, it + 1, m_vWindows.end());
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break;
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}
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}
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} else {
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for (auto it = m_vWindows.rbegin(); it != m_vWindows.rend(); ++it) {
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if (it->get() == pw) {
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std::rotate(it, it + 1, m_vWindows.rend());
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break;
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}
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}
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}
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@ -1256,28 +1265,36 @@ void CCompositor::moveWindowToTop(CWindow* pWindow) {
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g_pHyprRenderer->damageMonitor(getMonitorFromID(pw->m_iMonitorID));
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};
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moveToTop(pWindow);
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if (top)
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pWindow->m_bCreatedOverFullscreen = true;
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pWindow->m_bCreatedOverFullscreen = true;
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if (!pWindow->m_bIsX11)
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if (!pWindow->m_bIsX11) {
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moveToZ(pWindow, top);
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return;
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} else {
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// move X11 window stack
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// move all children
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std::deque<CWindow*> toMove;
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std::deque<CWindow*> toMove;
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auto x11Stack = [&](CWindow* pw, bool top, auto&& x11Stack) -> void {
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if (top)
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toMove.emplace_back(pw);
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else
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toMove.emplace_front(pw);
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for (auto& w : m_vWindows) {
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if (w->m_bIsMapped && w->m_bMappedX11 && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pWindow) {
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toMove.emplace_back(w.get());
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for (auto& w : m_vWindows) {
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if (w->m_bIsMapped && w->m_bMappedX11 && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pw) {
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x11Stack(w.get(), top, x11Stack);
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}
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}
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};
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x11Stack(pWindow, top, x11Stack);
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for (auto it : toMove) {
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moveToZ(it, top);
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}
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}
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for (auto& pw : toMove) {
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moveToTop(pw);
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moveWindowToTop(pw);
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}
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}
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void CCompositor::cleanupFadingOut(const int& monid) {
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@ -28,8 +28,7 @@
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#include "hyprerror/HyprError.hpp"
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#include "plugins/PluginSystem.hpp"
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enum eManagersInitStage
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{
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enum eManagersInitStage {
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STAGE_PRIORITY = 0,
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STAGE_LATE
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};
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@ -160,7 +159,7 @@ class CCompositor {
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CWindow* getFullscreenWindowOnWorkspace(const int&);
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(CWindow*);
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void moveWindowToTop(CWindow*);
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void changeWindowZOrder(CWindow*, bool);
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void cleanupFadingOut(const int& monid);
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CWindow* getWindowInDirection(CWindow*, char);
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CWindow* getNextWindowOnWorkspace(CWindow*, bool focusableOnly = false);
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@ -406,7 +406,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
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// because the windows are animated on RealSize
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PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv();
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g_pCompositor->moveWindowToTop(PWINDOW);
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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} else {
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g_pLayoutManager->getCurrentLayout()->onWindowCreated(PWINDOW);
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@ -903,7 +903,7 @@ void Events::listener_activateXDG(wl_listener* listener, void* data) {
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return;
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if (PWINDOW->m_bIsFloating)
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g_pCompositor->moveWindowToTop(PWINDOW);
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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g_pCompositor->focusWindow(PWINDOW);
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g_pCompositor->warpCursorTo(PWINDOW->middle());
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@ -937,7 +937,7 @@ void Events::listener_activateX11(void* owner, void* data) {
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return;
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if (PWINDOW->m_bIsFloating)
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g_pCompositor->moveWindowToTop(PWINDOW);
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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g_pCompositor->focusWindow(PWINDOW);
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g_pCompositor->warpCursorTo(PWINDOW->middle());
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@ -985,7 +985,7 @@ void Events::listener_configureX11(void* owner, void* data) {
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
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g_pCompositor->moveWindowToTop(PWINDOW);
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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PWINDOW->m_bCreatedOverFullscreen = true;
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@ -1042,7 +1042,7 @@ void Events::listener_unmanagedSetGeometry(void* owner, void* data) {
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PWINDOW->m_iWorkspaceID = g_pCompositor->getMonitorFromVector(PWINDOW->m_vRealPosition.vec() + PWINDOW->m_vRealSize.vec() / 2.f)->activeWorkspace;
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g_pCompositor->moveWindowToTop(PWINDOW);
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g_pCompositor->changeWindowZOrder(PWINDOW, true);
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PWINDOW->updateWindowDecos();
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g_pHyprRenderer->damageWindow(PWINDOW);
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}
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@ -851,7 +851,7 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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recalculateMonitor(PMONITOR->ID);
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}
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@ -161,7 +161,7 @@ void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
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if (pWindow->m_iX11Type != 2) {
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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}
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}
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@ -237,7 +237,7 @@ void IHyprLayout::onBeginDragWindow() {
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g_pKeybindManager->shadowKeybinds();
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g_pCompositor->focusWindow(DRAGGINGWINDOW);
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g_pCompositor->moveWindowToTop(DRAGGINGWINDOW);
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g_pCompositor->changeWindowZOrder(DRAGGINGWINDOW, true);
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}
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void IHyprLayout::onEndDragWindow() {
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@ -436,7 +436,7 @@ void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
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} else {
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onWindowRemovedTiling(pWindow);
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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if (DELTALESSTHAN(pWindow->m_vRealSize.vec().x, pWindow->m_vLastFloatingSize.x, 10) && DELTALESSTHAN(pWindow->m_vRealSize.vec().y, pWindow->m_vLastFloatingSize.y, 10)) {
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pWindow->m_vRealPosition = pWindow->m_vRealPosition.goalv() + (pWindow->m_vRealSize.goalv() - pWindow->m_vLastFloatingSize) / 2.f + Vector2D{10, 10};
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@ -868,7 +868,7 @@ void CHyprMasterLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscreen
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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g_pCompositor->changeWindowZOrder(pWindow, true);
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recalculateMonitor(PMONITOR->ID);
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}
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@ -63,6 +63,7 @@ CKeybindManager::CKeybindManager() {
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m_mDispatchers["pin"] = pinActive;
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m_mDispatchers["mouse"] = mouse;
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m_mDispatchers["bringactivetotop"] = bringActiveToTop;
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m_mDispatchers["alterzorder"] = alterZOrder;
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m_mDispatchers["focusurgentorlast"] = focusUrgentOrLast;
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m_mDispatchers["focuscurrentorlast"] = focusCurrentOrLast;
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m_mDispatchers["lockgroups"] = lockGroups;
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@ -1910,7 +1911,32 @@ void CKeybindManager::mouse(std::string args) {
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void CKeybindManager::bringActiveToTop(std::string args) {
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if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
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g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
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g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow, true);
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}
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void CKeybindManager::alterZOrder(std::string args) {
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const auto WINDOWREGEX = args.substr(args.find_first_of(',') + 1);
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const auto POSITION = args.substr(0, args.find_first_of(','));
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auto PWINDOW = g_pCompositor->getWindowByRegex(WINDOWREGEX);
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if (!PWINDOW && g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
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PWINDOW = g_pCompositor->m_pLastWindow;
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if (!PWINDOW) {
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Debug::log(ERR, "alterZOrder: no window");
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return;
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}
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if (POSITION == "top")
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g_pCompositor->changeWindowZOrder(PWINDOW, 1);
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else if (POSITION == "bottom")
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g_pCompositor->changeWindowZOrder(PWINDOW, 0);
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else {
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Debug::log(ERR, "alterZOrder: bad position: %s", POSITION);
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return;
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}
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g_pInputManager->simulateMouseMovement();
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}
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void CKeybindManager::fakeFullscreenActive(std::string args) {
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@ -143,6 +143,7 @@ class CKeybindManager {
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static void pinActive(std::string);
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static void mouse(std::string);
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static void bringActiveToTop(std::string);
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static void alterZOrder(std::string);
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static void lockGroups(std::string);
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static void lockActiveGroup(std::string);
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static void moveIntoGroup(std::string);
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@ -600,7 +600,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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// if clicked on a floating window make it top
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if (g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow->m_bIsFloating)
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g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
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g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow, true);
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break;
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case WLR_BUTTON_RELEASED: break;
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