mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-09 15:26:00 +01:00
Merge remote-tracking branch 'upstream/main' into mouse-wheel-cfg
This commit is contained in:
commit
e56ff0fcb0
9 changed files with 85 additions and 12 deletions
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@ -215,7 +215,7 @@ int main(int argc, char** argv) {
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const auto ARGS = splitArgs(argc, argv);
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for (auto i = 0; i < ARGS.size(); ++i) {
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if (ARGS[i].contains("-")) {
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if (ARGS[i][0] == '-') {
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// parse
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if (ARGS[i] == "-j" && !fullArgs.contains("j")) {
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fullArgs += "j";
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@ -232,6 +232,11 @@ int main(int argc, char** argv) {
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fullRequest += ARGS[i] + " ";
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}
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if (fullRequest.empty()) {
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printf("%s\n", USAGE.c_str());
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return 1;
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}
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fullRequest.pop_back(); // remove trailing space
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fullRequest = fullArgs + "/" + fullRequest;
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@ -31,6 +31,10 @@ public:
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DYNLISTENER(setGeometryX11U);
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DYNLISTENER(fullscreenWindow);
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DYNLISTENER(newPopupXDG);
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DYNLISTENER(requestMove);
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DYNLISTENER(requestMinimize);
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DYNLISTENER(requestMaximize);
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DYNLISTENER(requestResize);
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// DYNLISTENER(newSubsurfaceWindow);
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union {
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@ -63,7 +63,7 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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configValues["decoration:multisample_edges"].intValue = 1;
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configValues["decoration:no_blur_on_oversized"].intValue = 1;
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configValues["decoration:no_blur_on_oversized"].intValue = 0;
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configValues["decoration:drop_shadow"].intValue = 1;
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configValues["decoration:shadow_range"].intValue = 4;
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configValues["decoration:shadow_render_power"].intValue = 3;
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@ -50,6 +50,10 @@ namespace Events {
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DYNLISTENFUNC(activateX11);
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DYNLISTENFUNC(configureX11);
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DYNLISTENFUNC(unmanagedSetGeometry);
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DYNLISTENFUNC(requestMove);
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DYNLISTENFUNC(requestResize);
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DYNLISTENFUNC(requestMinimize);
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DYNLISTENFUNC(requestMaximize);
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// Window subsurfaces
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// LISTENER(newSubsurfaceWindow);
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@ -251,6 +251,10 @@ void Events::listener_mapWindow(void* owner, void* data) {
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PWINDOW->hyprListener_setTitleWindow.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.set_title, &Events::listener_setTitleWindow, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_fullscreenWindow.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.request_fullscreen, &Events::listener_fullscreenWindow, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_newPopupXDG.initCallback(&PWINDOW->m_uSurface.xdg->events.new_popup, &Events::listener_newPopupXDG, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_requestMaximize.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.request_maximize, &Events::listener_requestMaximize, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_requestMinimize.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.request_minimize, &Events::listener_requestMinimize, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_requestMove.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.request_move, &Events::listener_requestMove, PWINDOW, "XDG Window Late");
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PWINDOW->hyprListener_requestResize.initCallback(&PWINDOW->m_uSurface.xdg->toplevel->events.request_resize, &Events::listener_requestResize, PWINDOW, "XDG Window Late");
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} else {
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PWINDOW->hyprListener_fullscreenWindow.initCallback(&PWINDOW->m_uSurface.xwayland->events.request_fullscreen, &Events::listener_fullscreenWindow, PWINDOW, "XWayland Window Late");
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PWINDOW->hyprListener_activateX11.initCallback(&PWINDOW->m_uSurface.xwayland->events.request_activate, &Events::listener_activateX11, PWINDOW, "XWayland Window Late");
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@ -309,6 +313,10 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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PWINDOW->hyprListener_setTitleWindow.removeCallback();
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PWINDOW->hyprListener_fullscreenWindow.removeCallback();
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PWINDOW->hyprListener_newPopupXDG.removeCallback();
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PWINDOW->hyprListener_requestMaximize.removeCallback();
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PWINDOW->hyprListener_requestMinimize.removeCallback();
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PWINDOW->hyprListener_requestMove.removeCallback();
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PWINDOW->hyprListener_requestResize.removeCallback();
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} else {
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Debug::log(LOG, "Unregistered late callbacks XWL: %x %x %x %x", &PWINDOW->hyprListener_fullscreenWindow.m_sListener.link, &PWINDOW->hyprListener_activateX11.m_sListener.link, &PWINDOW->hyprListener_configureX11.m_sListener.link, &PWINDOW->hyprListener_setTitleWindow.m_sListener.link);
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PWINDOW->hyprListener_fullscreenWindow.removeCallback();
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@ -442,6 +450,8 @@ void Events::listener_fullscreenWindow(void* owner, void* data) {
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if (REQUESTED->fullscreen != PWINDOW->m_bIsFullscreen)
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g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL, REQUESTED->fullscreen);
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wlr_xdg_surface_schedule_configure(PWINDOW->m_uSurface.xdg);
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} else {
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g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL, !PWINDOW->m_bIsFullscreen);
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}
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@ -564,3 +574,28 @@ void Events::listener_NewXDGDeco(wl_listener* listener, void* data) {
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const auto WLRDECO = (wlr_xdg_toplevel_decoration_v1*)data;
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wlr_xdg_toplevel_decoration_v1_set_mode(WLRDECO, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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}
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void Events::listener_requestMaximize(void* owner, void* data) {
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const auto PWINDOW = (CWindow*)owner;
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// ignore
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wlr_xdg_surface_schedule_configure(PWINDOW->m_uSurface.xdg);
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}
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void Events::listener_requestMinimize(void* owner, void* data) {
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// ignore
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}
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void Events::listener_requestMove(void* owner, void* data) {
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const auto PWINDOW = (CWindow*)owner;
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// ignore
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wlr_xdg_surface_schedule_configure(PWINDOW->m_uSurface.xdg);
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}
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void Events::listener_requestResize(void* owner, void* data) {
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const auto PWINDOW = (CWindow*)owner;
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// ignore
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wlr_xdg_surface_schedule_configure(PWINDOW->m_uSurface.xdg);
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}
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@ -68,8 +68,8 @@ struct SRenderData {
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// for blurring
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bool blur = false;
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// for windows that animate poorly
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bool squishOversized = false;
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// only for windows, not popups
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bool squishOversized = true;
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};
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struct SExtensionFindingData {
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@ -548,8 +548,6 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
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pWindow->m_bIsFullscreen = on;
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PWORKSPACE->m_bHasFullscreenWindow = !PWORKSPACE->m_bHasFullscreenWindow;
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g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
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g_pEventManager->postEvent(SHyprIPCEvent("fullscreen", std::to_string((int)on)));
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if (!pWindow->m_bIsFullscreen) {
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@ -594,6 +592,8 @@ void CHyprDwindleLayout::fullscreenRequestForWindow(CWindow* pWindow, eFullscree
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}
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}
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g_pCompositor->updateWindowAnimatedDecorationValues(pWindow);
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g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
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g_pCompositor->moveWindowToTop(pWindow);
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@ -567,7 +567,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
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}
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if (!pixman_region32_not_empty(&inverseOpaque)) {
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renderTexture(tex, pBox, a, round, false); // reject blurring a fully opaque window
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renderTexture(tex, pBox, a, round, false, true); // reject blurring a fully opaque window
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return;
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}
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@ -590,7 +590,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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renderTexture(tex, pBox, a, round, true); // discard opaque
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renderTexture(tex, pBox, a, round, true, true); // discard opaque
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glStencilFunc(GL_EQUAL, 1, -1);
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@ -601,7 +601,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
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if (pixman_region32_not_empty(&damage)) {
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// render our great blurred FB
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static auto *const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
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renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, 0, false, false, true);
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renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? 255.f : a, &damage, 0, false, false, false);
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// render the window, but clear stencil
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glClearStencil(0);
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@ -17,7 +17,11 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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else // here we clamp to 2, these might be some tiny specks
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windowBox = {(int)outputX + RDATA->x + x, (int)outputY + RDATA->y + y, std::clamp(surface->current.width, 2, 1337420), std::clamp(surface->current.height, 2, 1337420)};
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// squish all oversized
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// squish all oversized but dont in some cases, jesus christ this is a mess
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// TODO: this shouldn't be done this way. Custom UV here as well.
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// this is fucking horrible
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// Issue: will cause oversized apps with reserved area to overflow from the window box. (see chromium on ozone wayland)
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const auto PRESQUISHSIZE = Vector2D(windowBox.width, windowBox.height);
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if (RDATA->squishOversized) {
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if (x + windowBox.width > RDATA->w)
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windowBox.width = RDATA->w - x;
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@ -48,6 +52,12 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
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wlr_box geo;
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wlr_xdg_surface_get_geometry(wlr_xdg_surface_from_wlr_surface(RDATA->surface), &geo);
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// TODO: continuation of the above madness.
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if (geo.x != 0 || geo.y != 0) {
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windowBox.width = PRESQUISHSIZE.x;
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windowBox.height = PRESQUISHSIZE.y;
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}
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windowBox.x -= geo.x;
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windowBox.y -= geo.y;
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}
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@ -182,7 +192,6 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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renderdata.decorate = decorate && !pWindow->m_bX11DoesntWantBorders && (pWindow->m_bIsFloating ? *PNOFLOATINGBORDERS == 0 : true) && (!pWindow->m_bIsFullscreen || PWORKSPACE->m_efFullscreenMode != FULLSCREEN_FULL);
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renderdata.rounding = pWindow->m_sAdditionalConfigData.rounding;
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renderdata.blur = true; // if it shouldn't, it will be ignored later
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renderdata.squishOversized = pWindow->m_vRealPosition.isBeingAnimated();
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// apply window special data
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if (pWindow->m_sSpecialRenderData.alphaInactive == -1)
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@ -202,6 +211,8 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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wlr_box geom;
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wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
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// first, check for poorly sized windows.
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D((double)geom.x / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)geom.y / (double)pWindow->m_uSurface.xdg->surface->current.height);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D((double)(geom.width + geom.x) / (double)pWindow->m_uSurface.xdg->surface->current.width, (double)(geom.y + geom.height) / (double)pWindow->m_uSurface.xdg->surface->current.height);
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@ -210,6 +221,19 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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}
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// then, if the surface is too big, modify the pos UV
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if (geom.width > renderdata.w + 1 || geom.height > renderdata.h + 1) {
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const auto OFF = Vector2D(renderdata.w / (double)geom.width, renderdata.h / (double)geom.height);
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if (g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft == Vector2D(-1, -1))
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(0, 0);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x * ((double)renderdata.w / ((double)geom.width / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.x)),
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y * ((double)renderdata.h / ((double)geom.height / g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight.y))
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);
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}
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} else {
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
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g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
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@ -225,6 +249,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, SMonitor* pMonitor, timespec*
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if (!pWindow->m_bIsX11) {
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renderdata.dontRound = false; // restore dontround
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renderdata.pMonitor = pMonitor;
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renderdata.squishOversized = false; // don't squish popups
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wlr_xdg_surface_for_each_popup_surface(pWindow->m_uSurface.xdg, renderSurface, &renderdata);
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}
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}
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