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Add "on" and "off" for the bind of switch (#1342)
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3 changed files with 23 additions and 0 deletions
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@ -287,6 +287,14 @@ void CKeybindManager::onSwitchEvent(const std::string& switchName) {
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handleKeybinds(0, "switch:" + switchName, 0, 0, true, 0);
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}
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void CKeybindManager::onSwitchOnEvent(const std::string& switchName) {
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handleKeybinds(0, "switch:on:" + switchName, 0, 0, true, 0);
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}
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void CKeybindManager::onSwitchOffEvent(const std::string& switchName) {
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handleKeybinds(0, "switch:off:" + switchName, 0, 0, true, 0);
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}
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int repeatKeyHandler(void* data) {
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SKeybind** ppActiveKeybind = (SKeybind**)data;
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@ -40,6 +40,8 @@ class CKeybindManager {
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bool onAxisEvent(wlr_pointer_axis_event*);
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bool onMouseEvent(wlr_pointer_button_event*);
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void onSwitchEvent(const std::string&);
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void onSwitchOnEvent(const std::string&);
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void onSwitchOffEvent(const std::string&);
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void addKeybind(SKeybind);
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void removeKeybind(uint32_t, const std::string&);
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@ -1,5 +1,6 @@
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#include "InputManager.hpp"
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#include "../../Compositor.hpp"
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#include "wlr/types/wlr_switch.h"
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void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
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static auto* const PSENS = &g_pConfigManager->getConfigValuePtr("general:sensitivity")->floatValue;
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@ -1215,6 +1216,18 @@ void CInputManager::newSwitch(wlr_input_device* pDevice) {
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Debug::log(LOG, "Switch %s fired, triggering binds.", NAME.c_str());
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g_pKeybindManager->onSwitchEvent(NAME);
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const auto event_data = (wlr_switch_toggle_event*)data;
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switch (event_data->switch_state) {
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case WLR_SWITCH_STATE_ON:
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Debug::log(LOG, "Switch %s turn on, triggering binds.", NAME.c_str());
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g_pKeybindManager->onSwitchOnEvent(NAME);
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break;
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case WLR_SWITCH_STATE_OFF:
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Debug::log(LOG, "Switch %s turn off, triggering binds.", NAME.c_str());
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g_pKeybindManager->onSwitchOffEvent(NAME);
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break;
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}
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},
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PNEWDEV, "SwitchDevice");
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}
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