Add "on" and "off" for the bind of switch (#1342)

This commit is contained in:
riChar 2023-01-08 23:35:24 +08:00 committed by GitHub
parent 50e106f2e6
commit e5dcbf73d8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3 changed files with 23 additions and 0 deletions

View file

@ -287,6 +287,14 @@ void CKeybindManager::onSwitchEvent(const std::string& switchName) {
handleKeybinds(0, "switch:" + switchName, 0, 0, true, 0);
}
void CKeybindManager::onSwitchOnEvent(const std::string& switchName) {
handleKeybinds(0, "switch:on:" + switchName, 0, 0, true, 0);
}
void CKeybindManager::onSwitchOffEvent(const std::string& switchName) {
handleKeybinds(0, "switch:off:" + switchName, 0, 0, true, 0);
}
int repeatKeyHandler(void* data) {
SKeybind** ppActiveKeybind = (SKeybind**)data;

View file

@ -40,6 +40,8 @@ class CKeybindManager {
bool onAxisEvent(wlr_pointer_axis_event*);
bool onMouseEvent(wlr_pointer_button_event*);
void onSwitchEvent(const std::string&);
void onSwitchOnEvent(const std::string&);
void onSwitchOffEvent(const std::string&);
void addKeybind(SKeybind);
void removeKeybind(uint32_t, const std::string&);

View file

@ -1,5 +1,6 @@
#include "InputManager.hpp"
#include "../../Compositor.hpp"
#include "wlr/types/wlr_switch.h"
void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
static auto* const PSENS = &g_pConfigManager->getConfigValuePtr("general:sensitivity")->floatValue;
@ -1215,6 +1216,18 @@ void CInputManager::newSwitch(wlr_input_device* pDevice) {
Debug::log(LOG, "Switch %s fired, triggering binds.", NAME.c_str());
g_pKeybindManager->onSwitchEvent(NAME);
const auto event_data = (wlr_switch_toggle_event*)data;
switch (event_data->switch_state) {
case WLR_SWITCH_STATE_ON:
Debug::log(LOG, "Switch %s turn on, triggering binds.", NAME.c_str());
g_pKeybindManager->onSwitchOnEvent(NAME);
break;
case WLR_SWITCH_STATE_OFF:
Debug::log(LOG, "Switch %s turn off, triggering binds.", NAME.c_str());
g_pKeybindManager->onSwitchOffEvent(NAME);
break;
}
},
PNEWDEV, "SwitchDevice");
}