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renderer: force a few render frames on init anim end

fixes 
This commit is contained in:
Vaxry 2024-02-29 19:04:40 +00:00
parent 1698d336f2
commit e63b4b18aa

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@ -1123,6 +1123,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = zoomInFactorFirstLaunch;
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = false;
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
pMonitor->forceFullFrames = 10;
}
CRegion damage, finalDamage;