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@ -324,10 +324,14 @@ void CXDGToplevelResource::close() {
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}
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Vector2D CXDGToplevelResource::layoutMinSize() {
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if (current.minSize.x <= 1 && current.minSize.y <= 1)
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return {0, 0};
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return owner ? current.minSize + owner->current.geometry.pos() : current.minSize;
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}
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Vector2D CXDGToplevelResource::layoutMaxSize() {
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if (current.maxSize.x <= 1 && current.maxSize.y <= 1)
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return {0, 0};
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return owner ? current.maxSize + owner->current.geometry.pos() : current.maxSize;
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}
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