mirror of
https://github.com/hyprwm/Hyprland
synced 2024-11-22 15:25:58 +01:00
fix passing input to constrained windows without relative
This commit is contained in:
parent
b51222c004
commit
e796157672
1 changed files with 12 additions and 9 deletions
|
@ -38,6 +38,11 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
m_pFoundSurfaceToFocus = nullptr;
|
||||
m_pFoundLSToFocus = nullptr;
|
||||
m_pFoundWindowToFocus = nullptr;
|
||||
wlr_surface* foundSurface = nullptr;
|
||||
Vector2D surfaceCoords;
|
||||
Vector2D surfacePos = Vector2D(-1337, -1337);
|
||||
CWindow* pFoundWindow = nullptr;
|
||||
SLayerSurface* pFoundLayerSurface = nullptr;
|
||||
|
||||
if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown)
|
||||
return;
|
||||
|
@ -105,7 +110,13 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
} else {
|
||||
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
|
||||
g_pCompositor->m_sSeat.mouse->constraintActive = true;
|
||||
didConstraintOnCursor = true;
|
||||
if (CONSTRAINTWINDOW->m_bIsX11) {
|
||||
foundSurface = g_pXWaylandManager->getWindowSurface(CONSTRAINTWINDOW);
|
||||
surfacePos = CONSTRAINTWINDOW->m_vRealPosition.vec();
|
||||
} else {
|
||||
g_pCompositor->vectorWindowToSurface(mouseCoords, CONSTRAINTWINDOW, surfaceCoords);
|
||||
}
|
||||
pFoundWindow = CONSTRAINTWINDOW;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -116,9 +127,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
|
||||
g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
|
||||
|
||||
// focus
|
||||
wlr_surface* foundSurface = nullptr;
|
||||
|
||||
if (didConstraintOnCursor)
|
||||
return; // don't process when cursor constrained
|
||||
|
||||
|
@ -134,11 +142,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
|
|||
g_pEventManager->postEvent(SHyprIPCEvent{"focusedmon", PMONITOR->szName + "," + ACTIVEWORKSPACE->m_szName});
|
||||
}
|
||||
|
||||
Vector2D surfaceCoords;
|
||||
Vector2D surfacePos = Vector2D(-1337, -1337);
|
||||
CWindow* pFoundWindow = nullptr;
|
||||
SLayerSurface* pFoundLayerSurface = nullptr;
|
||||
|
||||
// overlay is above fullscreen
|
||||
if (!foundSurface)
|
||||
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords, &pFoundLayerSurface);
|
||||
|
|
Loading…
Reference in a new issue