renderer: drop unnecessary spammy logs

This commit is contained in:
Vaxry 2023-11-14 19:51:47 +00:00
parent 49597688e9
commit e8469f8b1b

View file

@ -1455,9 +1455,6 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<std:
if (Vector2D{box.width, box.height} != OLDSIZE)
wlr_layer_surface_v1_configure(ls->layerSurface, box.width, box.height);
Debug::log(LOG, "LayerSurface {:x} arranged: x: {} y: {} w: {} h: {} with margins: t: {} l: {} r: {} b: {}", (uintptr_t)&ls, box.x, box.y, box.width, box.height,
PSTATE->margin.top, PSTATE->margin.left, PSTATE->margin.right, PSTATE->margin.bottom);
}
}
@ -1496,8 +1493,6 @@ void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) {
damageMonitor(PMONITOR);
g_pLayoutManager->getCurrentLayout()->recalculateMonitor(monitor);
Debug::log(LOG, "Monitor {} layers arranged: reserved: {:5j} {:5j}", PMONITOR->szName, PMONITOR->vecReservedTopLeft, PMONITOR->vecReservedBottomRight);
}
void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y, double scale) {