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https://github.com/hyprwm/Hyprland
synced 2024-11-23 08:25:57 +01:00
finally fixed transformed snapshots
This commit is contained in:
parent
195ec2b092
commit
eb658dcb61
2 changed files with 11 additions and 15 deletions
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@ -191,7 +191,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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// if we have no tracking or full tracking, invalidate the entire monitor
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// if we have no tracking or full tracking, invalidate the entire monitor
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0 || damageBlinkCleanup > 0) {
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if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR || PMONITOR->forceFullFrames > 0 || damageBlinkCleanup > 0) {
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pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x * 10, (int)PMONITOR->vecTransformedSize.y * 10); // wot?
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
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} else {
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} else {
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@ -241,7 +241,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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}
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}
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if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
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if (*PDAMAGEBLINK && damageBlinkCleanup == 0) {
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wlr_box monrect = {0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y};
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wlr_box monrect = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
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g_pHyprOpenGL->renderRect(&monrect, CColor(255,0,255,100), 0);
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g_pHyprOpenGL->renderRect(&monrect, CColor(255,0,255,100), 0);
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damageBlinkCleanup = 1;
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damageBlinkCleanup = 1;
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} else if (*PDAMAGEBLINK) {
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} else if (*PDAMAGEBLINK) {
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@ -866,28 +866,22 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
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const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
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const auto BLURVAL = g_pConfigManager->getInt("decoration:blur");
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g_pConfigManager->setInt("decoration:blur", 0);
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g_pConfigManager->setInt("decoration:blur", 0);
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g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
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m_bEndFrame = true;
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g_pConfigManager->setInt("decoration:blur", BLURVAL);
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// render onto the window fb
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// render onto the window fb
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// we rendered onto the primary because it has a stencil, which we need for the borders etc
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const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
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const auto PFRAMEBUFFER = &m_mWindowFramebuffers[pWindow];
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glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
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glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
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PFRAMEBUFFER->m_pStencilTex = &m_RenderData.pCurrentMonData->stencilTex;
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PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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PFRAMEBUFFER->bind();
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PFRAMEBUFFER->bind();
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clear(CColor(0, 0, 0, 0)); // JIC
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clear(CColor(0, 0, 0, 0)); // JIC
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wlr_box fullMonBox = {0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
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g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
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renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &fullMonBox, 255.f, 0);
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g_pConfigManager->setInt("decoration:blur", BLURVAL);
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m_bEndFrame = false;
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// restore original fb
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// restore original fb
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#ifndef GLES2
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#ifndef GLES2
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@ -970,8 +964,6 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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// the originalClosedPos is relative to the monitor's pos
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// the originalClosedPos is relative to the monitor's pos
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Vector2D scaleXY = Vector2D((PMONITOR->scale * PWINDOW->m_vRealSize.vec().x / (PWINDOW->m_vOriginalClosedSize.x * PMONITOR->scale)), (PMONITOR->scale * PWINDOW->m_vRealSize.vec().y / (PWINDOW->m_vOriginalClosedSize.y * PMONITOR->scale)));
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Vector2D scaleXY = Vector2D((PMONITOR->scale * PWINDOW->m_vRealSize.vec().x / (PWINDOW->m_vOriginalClosedSize.x * PMONITOR->scale)), (PMONITOR->scale * PWINDOW->m_vRealSize.vec().y / (PWINDOW->m_vOriginalClosedSize.y * PMONITOR->scale)));
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// TODO: this is wrong on scaled.
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windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
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windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
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windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
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windowBox.height = PMONITOR->vecTransformedSize.y * scaleXY.y;
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windowBox.x = ((PWINDOW->m_vRealPosition.vec().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((PWINDOW->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
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windowBox.x = ((PWINDOW->m_vRealPosition.vec().x - PMONITOR->vecPosition.x) * PMONITOR->scale) - ((PWINDOW->m_vOriginalClosedPos.x * PMONITOR->scale) * scaleXY.x);
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@ -980,8 +972,12 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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pixman_region32_t fakeDamage;
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pixman_region32_t fakeDamage;
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pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y);
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pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y);
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m_bEndFrame = true;
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renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PWINDOW->m_fAlpha.fl(), &fakeDamage, 0);
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renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PWINDOW->m_fAlpha.fl(), &fakeDamage, 0);
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m_bEndFrame = false;
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pixman_region32_fini(&fakeDamage);
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pixman_region32_fini(&fakeDamage);
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static auto *const PDAMAGEMON = &g_pConfigManager->getConfigValuePtr("misc:damage_entire_on_snapshot")->intValue;
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static auto *const PDAMAGEMON = &g_pConfigManager->getConfigValuePtr("misc:damage_entire_on_snapshot")->intValue;
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