fix styling in const ptrs

This commit is contained in:
vaxerski 2022-08-27 21:37:35 +02:00
parent df4c1c02a6
commit ed2cacc5d5
7 changed files with 10 additions and 10 deletions

View file

@ -21,7 +21,7 @@ CWindow::~CWindow() {
} }
wlr_box CWindow::getFullWindowBoundingBox() { wlr_box CWindow::getFullWindowBoundingBox() {
static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue; static auto *const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}}; SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};

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@ -195,13 +195,13 @@ void Events::listener_monitorFrame(void* owner, void* data) {
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage); pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else { } else {
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
// if we use blur we need to expand the damage for proper blurring // if we use blur we need to expand the damage for proper blurring
if (*PBLURENABLED == 1) { if (*PBLURENABLED == 1) {
// TODO: can this be optimized? // TODO: can this be optimized?
static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue; static auto *const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue; static auto *const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think. const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage); pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);

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@ -187,7 +187,7 @@ void Events::listener_commitSubsurface(void* owner, void* data) {
// no damaging if it's not visible // no damaging if it's not visible
if (!g_pHyprRenderer->shouldRenderWindow(pNode->pWindowOwner)) { if (!g_pHyprRenderer->shouldRenderWindow(pNode->pWindowOwner)) {
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue; static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE) if (*PLOGDAMAGE)
Debug::log(LOG, "Refusing to commit damage from %x because it's invisible.", pNode->pWindowOwner); Debug::log(LOG, "Refusing to commit damage from %x because it's invisible.", pNode->pWindowOwner);
return; return;

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@ -190,7 +190,7 @@ void CAnimationManager::tick() {
} case AVARDAMAGE_SHADOW: { } case AVARDAMAGE_SHADOW: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_SHADOW a non-window AVAR!"); RASSERT(PWINDOW, "Tried to AVARDAMAGE_SHADOW a non-window AVAR!");
static auto* const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue; static auto *const PSHADOWIGNOREWINDOW = &g_pConfigManager->getConfigValuePtr("decoration:shadow_ignore_window")->intValue;
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW); const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);

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@ -6,7 +6,7 @@ void CInputManager::onSwipeBegin(wlr_pointer_swipe_begin_event* e) {
static auto *const PSWIPE = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe")->intValue; static auto *const PSWIPE = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe")->intValue;
static auto *const PSWIPEFINGERS = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_fingers")->intValue; static auto *const PSWIPEFINGERS = &g_pConfigManager->getConfigValuePtr("gestures:workspace_swipe_fingers")->intValue;
if (e->fingers != *PSWIPEFINGERS|| *PSWIPE == 0) if (e->fingers != *PSWIPEFINGERS || *PSWIPE == 0)
return; return;
int onMonitor = 0; int onMonitor = 0;

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@ -629,7 +629,7 @@ void CHyprOpenGLImpl::preBlurForCurrentMonitor() {
} }
void CHyprOpenGLImpl::preWindowPass() { void CHyprOpenGLImpl::preWindowPass() {
static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue; static auto *const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue;
if (!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE) if (!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE)
return; return;
@ -654,7 +654,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
static auto *const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue; static auto *const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue; static auto *const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_new_optimizations")->intValue;
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) { if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) || (m_pCurrentWindow && m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur)) {
renderTexture(tex, pBox, a, round, false, true); renderTexture(tex, pBox, a, round, false, true);

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@ -737,7 +737,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
m->addDamage(&fixedDamageBox); m->addDamage(&fixedDamageBox);
} }
static auto* const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue; static auto *const PLOGDAMAGE = &g_pConfigManager->getConfigValuePtr("debug:log_damage")->intValue;
if (*PLOGDAMAGE) if (*PLOGDAMAGE)
Debug::log(LOG, "Damage: Window (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height); Debug::log(LOG, "Damage: Window (%s): xy: %d, %d wh: %d, %d", pWindow->m_szTitle.c_str(), damageBox.x, damageBox.y, damageBox.width, damageBox.height);